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Seasinger

~$0.27 low · ~$0.44 high

Blue. Creature — Merfolk

one generic manaone blue manaone blue mana

Seasinger

Fifth Edition #121 · Illustrated by John Matson

What is Seasinger worth?

Cheapest copy

~$0.27

Non-foil · Fallen Empires #25

Buy on TCGplayer

Highest TCGplayer price

~$0.44

Non-foil · Fifth Edition #121

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2 prices from $0.27 to $0.44. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

When you control no Islands, sacrifice this creature.

You may choose not to untap this creature during your untap step.

tap this permanent: Gain control of target creature whose controller controls an Island for as long as you control this creature and this creature remains tapped.

0/1

All 2 printings of Seasinger

PrintingRarityNon-foilCardmarket (EUR)My collection
Fallen Empires #25
Fallen Empires
fem #25· 1994uncommon· Cardmarket €0.37
uncommon$0.27€0.37

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Seasinger

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Card details

First printed
1994
Printings
2
Mana value
3
EDHREC rank
#21,367 on EDHREC (Commander popularity)
Artists
John Matson, Amy Weber

Rulings (3)

  1. 2004-10-04

    You do not lose control of the stolen creature if it stops being a creature. You only lose control if Seasinger leaves your control or becomes untapped.

  2. 2007-09-16

    Whether you control Seasinger is checked continually, starting when the ability is activated. If, before the ability resolves, there’s any point at which you don’t control Seasinger, the ability has no effect — even if you control Seasinger again by the time the ability resolves. The same is true regarding whether Seasinger remains tapped.

  3. 2007-09-16

    If a creature’s controller doesn’t control an Island, that creature is an illegal target. Whether that player controls an Island is checked both when Seasinger’s ability is activated and when it resolves. However, targeting restrictions aren’t checked continually while a spell or ability is on the stack.

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