Zoyowa's Justice
~$0.27 low · ~$0.44 high
Red. Instant

The Lost Caverns of Ixalan #173 · Illustrated by Néstor Ossandón Leal
What is Zoyowa's Justice worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
The owner of target artifact or creature with mana value 1 or greater shuffles it into their library. Then that player discovers X, where X is its mana value. (They exile cards from the top of their library until they exile a nonland card with that mana value or less. They cast it without paying its mana cost or put it into their hand. They put the rest on the bottom in a random order.)
Format legality
The only printing of Zoyowa's Justice
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
The Lost Caverns of Ixalan lci #173· 2023uncommon· Cardmarket €0.16 · €0.29 foil | uncommon | $0.27 | $0.44 | €0.16€0.29 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Zoyowa's Justice
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Card details
- First printed
- 2023
- Printings
- 1
- Mana value
- 2
- EDHREC rank
- #5,480 on EDHREC (Commander popularity)
- Keywords
- Discover
- Artist
- Néstor Ossandón Leal
What the codes mean
The small print at the bottom of the The Lost Caverns of Ixalan card (#173).
0173 · LCI · U · EN
- 0173Collector number: this card's place in the set list.
- LCISet code for The Lost Caverns of Ixalan
- UUncommon
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Card breakdown
The parts of Zoyowa's Justice, read from the The Lost Caverns of Ixalan printing. Tap a label to highlight its line. How to read any Magic card.
- Top: name and cost
- Art and type line
- Text box
- Bottom: stats and the info line

The info line, magnified

Swipe to see the whole line.
Top: name and cost
Art and type line
Text box
Bottom: stats and the info line
Keywords
- DiscoverCR 701.57
- Exile cards from the top until a nonland card with that mana value or less; cast it free or put it into your hand.
Rule numbers from the Magic Comprehensive Rules, version of September 25, 2026.
Rulings (10)
2023-11-10
If the target artifact or creature has X in its mana cost, that X is 0 when determining its mana value.
2023-11-10
The mana value of a split card is determined by the combined mana cost of its two halves. If discover allows you to cast a split card, you may cast either half (as long as its mana value is less than or equal to the effect's discover value) but not both halves.
2023-11-10
You exile the cards face up. All players will be able to see them.
2023-11-10
Some spells and abilities that cause you to discover may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve and you won't discover.
2023-11-10
If the discovered card has
in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
2023-11-10
If you discover an adventurer card, split card, or modal double-faced card, you might be able to cast that card with either set of characteristics depending on the effect's discover value. For example, if you discover 4 and reveal Galvanic Giant (an adventurer card from Wilds of Eldraine with a mana value of 4), you could cast Galvanic Giant, but not Storm Reading (its Adventure, which has a mana value of 7). If you discover 7 and reveal Galvanic Giant, you could cast either Galvanic Giant or Storm Reading.
2023-11-10
If you cast a spell "without paying its mana cost", you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the spell has any mandatory additional costs, you must pay those to cast it.
2023-11-10
A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions.
2023-11-10
If you can't cast the discovered card (perhaps because there are no legal targets for the spell), you'll put it into your hand.
2023-11-10
When you discover, you must exile cards. The only optional part of the ability is whether you cast the exiled card or put it into your hand.
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