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Wizard Class

~$2.88 low · ~$4.33 high

Blue. Enchantment — Class

one blue mana

0112 · BLC · U · ENWhat the codes mean

Wizard Class

Bloomburrow Commander #112 · Illustrated by Milivoj Ćeran

What is Wizard Class worth?

Cheapest copy

~$2.88

Non-foil · Adventures in the Forgotten Realms #81

Buy on TCGplayer

Highest TCGplayer price

~$4.33

Foil · Adventures in the Forgotten Realms #81

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4 prices from $2.88 to $4.33. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

(Gain the next level as a sorcery to add its ability.)

You have no maximum hand size.

two generic manaone blue mana: Level 2

When this Class becomes level 2, draw two cards.

four generic manaone blue mana: Level 3

Whenever you draw a card, put a +1/+1 counter on target creature you control.

All 3 printings of Wizard Class

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
The List #AFR-81
The List
plst #AFR-81· 2022uncommon· Cardmarket €2.21
uncommon$3.07No foil printing€2.21
Adventures in the Forgotten Realms #81
Adventures in the Forgotten Realms
afr #81· 2021uncommon· Cardmarket €1.85 · €3.21 foil
uncommon$2.88$4.33€1.85€3.21 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Wizard Class

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Card details

First printed
2021
Printings
3
Mana value
1
EDHREC rank
#635 on EDHREC (Commander popularity)
Artists
Milivoj Ćeran, Marta Nael

What the codes mean

The small print at the bottom of the Bloomburrow Commander card (#112).

0112 · BLC · U · EN

  • 0112Collector number: this card's place in the set list.
  • BLCSet code for Bloomburrow Commander
  • UUncommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (7)

  1. 2021-07-23

    Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.

  2. 2021-07-23

    You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.

  3. 2021-07-23

    Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.

  4. 2021-07-23

    You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.

  5. 2021-07-23

    Gaining a level is a normal activated ability. It uses the stack and can be responded to.

  6. 2021-07-23

    Gaining a level won't remove abilities that a Class had at a previous level.

  7. 2021-07-23

    Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

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