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Village Watch // Village Reavers

~$0.19 low · ~$1.31 high

Red. Creature — Human Werewolf // Creature — Werewolf

four generic manaone red mana

Village Watch // Village Reavers

Innistrad: Double Feature #165 · Illustrated by Néstor Ossandón Leal

What is Village Watch // Village Reavers worth?

Cheapest copy

~$0.19

Non-foil · Innistrad: Midnight Hunt #165

Buy on TCGplayer

Highest TCGplayer price

~$1.31

Non-foil · Innistrad: Double Feature #165

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6 prices from $0.19 to $1.31. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Village Watch

four generic manaone red mana

Creature — Human Werewolf

Haste

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

4/3

"You have my word. You'll see no wolf attacks while we're around!"

Village Reavers

Creature — Werewolf

Wolves and Werewolves you control have haste.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

5/4

With no guards to be seen, the cobbled streets of Gatstaf echoed with howls.

All 3 printings of Village Watch // Village Reavers

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Innistrad: Midnight Hunt #165
Innistrad: Midnight Hunt
mid #165· 2021uncommon· Cardmarket €0.15 · €0.29 foil
uncommon$0.19$0.34€0.15€0.29 foil
Innistrad: Midnight Hunt #297
Innistrad: Midnight Hunt
mid #297· 2021Showcaseuncommon· Cardmarket €0.14 · €0.26 foil
uncommon$0.21$0.31€0.14€0.26 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Village Watch // Village Reavers

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Card details

First printed
2021
Printings
3
Mana value
5
EDHREC rank
#11,162 on EDHREC (Commander popularity)
Keywords
Transform, Daybound, Haste, Nightbound
Artists
Néstor Ossandón Leal, Andrea De Dominicis

Rulings (9)

  1. 2021-09-24

    If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.

  2. 2021-09-24

    Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

  3. 2021-09-24

    Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

  4. 2021-09-24

    If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.

  5. 2021-09-24

    Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.

  6. 2021-09-24

    Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

  7. 2021-09-24

    If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

  8. 2021-09-24

    If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.

  9. 2021-09-24

    If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

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