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Vial Smasher the Fierce

~$2.99 low · ~$77.55 high

Multicolor. Legendary Creature — Goblin Berserker

one generic manaone black manaone red mana

0239 · DSC · M · ENWhat the codes mean

Vial Smasher the Fierce

Duskmourn: House of Horror Commander #239 · Illustrated by Deruchenko Alexander

What is Vial Smasher the Fierce worth?

Cheapest copy

~$2.99

Non-foil · Duskmourn: House of Horror Commander #239

Buy on TCGplayer

Highest TCGplayer price

~$77.55

Borderless foil · Final Fantasy: Through the Ages #59

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7 prices from $2.99 to $77.55. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher deals damage equal to that spell's mana value to that player or a planeswalker that player controls.

Partner (You can have two commanders if both have partner.)

2/3

All 5 printings of Vial Smasher the Fierce

PrintingRarityNon-foilFoilEtched foilCardmarket (EUR)My collection
Final Fantasy: Through the Ages #59
Final Fantasy: Through the Ages
fca #59· 2025Borderlessmythic· Cardmarket €8.45 · €53.46 foil
mythic$12.26$77.55No etched foil printing€8.45€53.46 foil
Secret Lair Drop #1202
Secret Lair Drop
sld #1202· 2023PosterBorderlessmythic· Cardmarket €13.54 · €16.24 foil
mythic$14.12$16.42No etched foil printing€13.54€16.24 foil
Commander Legends #540
Commander Legends
cmr #540· 2020mythic
mythicNo non-foil printingNo foil printing$4.32—
Commander 2016 #49
Commander 2016
c16 #49· 2016mythic· Cardmarket €2.55 foil
mythicNo non-foil printing$5.36No etched foil printing€2.55 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Vial Smasher the Fierce

Graded copies on eBay

Searches for the Final Fantasy: Through the Ages #59 printing.

Graded prices vary a lot by grade. These links search current listings.

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Card details

First printed
2016
Printings
5
Mana value
3
EDHREC rank
#5,377 on EDHREC (Commander popularity)
Keywords
Partner
Artists
Square Enix, Deruchenko Alexander, N.C. Winters

What the codes mean

The small print at the bottom of the Duskmourn: House of Horror Commander card (#239).

0239 · DSC · M · EN

  • 0239Collector number: this card's place in the set list.
  • DSCSet code for Duskmourn: House of Horror Commander
  • MMythic rare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (13)

  1. 2017-04-17

    Vial Smasher the Fierce is banned as a commander in Duel Commander format, but it may be part of your deck.

  2. 2020-11-10

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional two generic mana the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

  3. 2020-11-10

    If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.

  4. 2020-11-10

    Vial Smasher's triggered ability triggers when you cast your first spell each turn, regardless of whose turn it is.

  5. 2020-11-10

    You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

  6. 2020-11-10

    Vial Smasher has to be on the battlefield at the moment you cast your first spell. If that spell causes Vial Smasher to leave the battlefield as an additional cost to cast it, Vial Smasher's ability can't trigger. If that spell is Vial Smasher itself, Vial Smasher's ability can't trigger.

  7. 2020-11-10

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  8. 2020-11-10

    To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

  9. 2020-11-10

    The opponent to be dealt damage is chosen at random while the triggered ability is resolving. After that opponent is chosen, you choose whether damage will be dealt to that player or to a planeswalker they control, and if so, which planeswalker. No player may take any actions between the damage recipient being chosen and the damage being dealt.

  10. 2020-11-10

    For spells with X generic mana in their mana costs, use the value chosen for X to determine the spell's mana value.

  11. 2020-11-10

    Vial Smasher's triggered ability resolves before the spell that caused it to trigger. If Vial Smasher's ability resolves and the spell that caused it to trigger has been countered, use that spell's mana value as it last existed on the stack to determine how much damage is dealt.

  12. 2020-11-10

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  13. 2020-11-10

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

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