Ultimate Magic: Meteor
~$0.30 low · ~$0.91 high
Red. Sorcery

Final Fantasy Commander #62 · Illustrated by Ashley Mackenzie
What is Ultimate Magic: Meteor worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Ultimate Magic: Meteor deals 7 damage to each creature. If this spell was cast from exile, for each opponent, choose an artifact or land that player controls. Destroy the chosen permanents.
Foretell (During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Format legality
All 2 printings of Ultimate Magic: Meteor
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
Final Fantasy Commander fic #62· 2025Surge Foilrare· Cardmarket €0.24 | rare | $0.30 | — | €0.24 | |
Final Fantasy Commander fic #121· 2025Extended Artrare· Cardmarket €0.44 · €1.86 foil | rare | $0.76 | $0.91 | €0.44€1.86 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Ultimate Magic: Meteor
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Card details
- First printed
- 2025
- Printings
- 2
- Mana value
- 6
- EDHREC rank
- #7,776 on EDHREC (Commander popularity)
- Keywords
- Foretell
- Artist
- Ashley Mackenzie
Rulings (3)
2025-06-06
If you're casting a foretold card from exile for its foretell cost, you can't choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
2025-06-06
Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player's turn. In most cases, if you foretell a card that isn't an instant, you'll have to wait until your next turn to cast it.
2025-06-06
Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you're taking the action, no other player can respond by trying to remove the card from your hand.
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