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Uchbenbak, the Great Mistake

~$0.15 low · ~$0.28 high

Multicolor. Legendary Creature — Skeleton Horror

three generic manaone blue manaone black mana

Uchbenbak, the Great Mistake

The Lost Caverns of Ixalan #242 · Illustrated by Steven Belledin

What is Uchbenbak, the Great Mistake worth?

Cheapest copy

~$0.15

Showcase foil · The Lost Caverns of Ixalan #310

Buy on TCGplayer

Highest TCGplayer price

~$0.28

Foil · The Lost Caverns of Ixalan #242

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4 prices from $0.15 to $0.28. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Vigilance, menace

Descend 8 — four generic manaone blue manaone black mana: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)

6/4

All 2 printings of Uchbenbak, the Great Mistake

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
The Lost Caverns of Ixalan #310
The Lost Caverns of Ixalan
lci #310· 2023Showcaseuncommon· Cardmarket €0.03 · €0.14 foil
uncommon$0.18$0.15€0.03€0.14 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Uchbenbak, the Great Mistake

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Card details

First printed
2023
Printings
2
Mana value
5
EDHREC rank
#16,919 on EDHREC (Commander popularity)
Keywords
Vigilance, Descend, Menace
Artists
Steven Belledin, WolfSkullJack

Rulings (6)

  1. 2023-11-10

    Cards with the ability word "descend N" have abilities that care if you have at least N permanent cards in your graveyard.

  2. 2023-11-10

    Some descend triggered abilities include intervening "if" clauses (i.e. "if you have [four or eight] permanent cards in your graveyard" in the middle of the ability). Each of these abilities checks your graveyard at the moment it would trigger to see if it does. If you don't have the required number of permanent cards in your graveyard at that time, the ability doesn't trigger at all. If it does trigger, it will check again as it tries to resolve. If you don't have the required number of permanent cards in your graveyard at that time, the ability won't resolve and none of its effects will happen.

  3. 2023-11-10

    Multiple finality counters on a single permanent are redundant.

  4. 2023-11-10

    Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.

  5. 2023-11-10

    Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.

  6. 2023-11-10

    Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.

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