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Twists and Turns // Mycoid Maze

~$0.28 low · ~$0.30 high

Green. Enchantment // Land — Cave

one green mana

0217 · LCI · U · ENWhat the codes mean

Twists and Turns // Mycoid Maze

The Lost Caverns of Ixalan #217 · Illustrated by Deruchenko Alexander

What is Twists and Turns // Mycoid Maze worth?

Cheapest copy

~$0.28

Non-foil · The Lost Caverns of Ixalan #217

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Highest TCGplayer price

~$0.30

Foil · The Lost Caverns of Ixalan #217

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2 prices from $0.28 to $0.30. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Twists and Turns

one green mana

Enchantment

If a creature you control would explore, instead you scry 1, then that creature explores.

When this enchantment enters, target creature you control explores.

When a land you control enters, if you control seven or more lands, transform this enchantment.

Mycoid Maze

Land — Cave

(Transforms from Twists and Turns.)

tap this permanent: Add one green mana.

three generic manaone green mana, tap this permanent: Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

The only printing of Twists and Turns // Mycoid Maze

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2023
Printings
1
Mana value
1
EDHREC rank
#12,061 on EDHREC (Commander popularity)
Keywords
Transform, Explore, Scry
Artist
Deruchenko Alexander

What the codes mean

The small print at the bottom of the The Lost Caverns of Ixalan card (#217).

0217 · LCI · U · EN

  • 0217Collector number: this card's place in the set list.
  • LCISet code for The Lost Caverns of Ixalan
  • UUncommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (7)

  1. 2023-11-10

    If no card is revealed, most likely because that player's library is empty, the exploring creature receives a +1/+1 counter.

  2. 2023-11-10

    If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won't put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger "whenever a creature explores" trigger as appropriate.

  3. 2023-11-10

    In some unusual cases, noncreature permanents may explore. For example, if the creature card returned by Defossilize is somehow not a creature once it's on the battlefield, it can still explore. You'll take all the same actions, and you may end up putting a +1/+1 counter on the permanent. (Note that some effects target a creature, and those effects would still require a legal target to have it explore.)

  4. 2023-11-10

    If an ability instructs a creature to explore, its controller reveals the top card of their library. If it's a land card, they'll put it into their hand. Otherwise, they'll put a +1/+1 counter on that creature, then choose to either leave that card on top of their library or put it into their graveyard.

  5. 2023-11-10

    If you control two copies of Twists and Turns and a creature you control would explore, instead you scry 1, then scry 1 again, then that creature explores. If you control three copies of Twists and Turns, you'd scry 1 an additional time before that creature explores, and so on.

  6. 2023-11-10

    Some spells or abilities might cause a creature to explore multiple times in a row. If you reveal a nonland card when a creature explores and leave it on top of your library, then the creature explores again immediately afterwards, you'll reveal the same card again.

  7. 2023-11-10

    Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the exploring creature after you reveal a nonland card but before it receives a counter.

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