Skip to content

Tunnel Ignus

~$0.55 low · ~$4.80 high

Red. Creature — Elemental

one generic manaone red mana

No. 105What the codes mean

Tunnel Ignus

Scars of Mirrodin #105 · Illustrated by Scott Chou

What is Tunnel Ignus worth?

Cheapest copy

~$0.55

Non-foil · Scars of Mirrodin #105

Buy on TCGplayer

Highest TCGplayer price

~$4.80

Foil · Scars of Mirrodin #105

See it on TCGplayer

TCGplayer, eBay and Amazon links are affiliate links. We may earn a commission if you buy.

2 prices from $0.55 to $4.80. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Whenever a land enters under an opponent's control, if that player had another land enter the battlefield under their control this turn, this creature deals 3 damage to that player.

2/1

Fight mischief with mischief.

The only printing of Tunnel Ignus

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Tunnel Ignus

As an Amazon Associate we earn from qualifying purchases. We also take part in the TCGplayer (via Impact) and eBay Partner Network affiliate programs. Links to TCGplayer, eBay and Amazon are affiliate links: if you buy through them we may earn a commission at no extra cost to you. Cardmarket links are not affiliate links.

Card details

First printed
2010
Printings
1
Mana value
2
EDHREC rank
#18,485 on EDHREC (Commander popularity)
Artist
Scott Chou

What the codes mean

The small print at the bottom of the Scars of Mirrodin card (#105).

105

  • 105Collector number: this card's place in the set list. Main-set cards print it over the set's card count.

Cards from 1998 to mid-2014 print the collector number over the set's card count (like 90/383) next to the copyright line. They have no rarity letter, set code or language code: the set symbol and its colour show the set and rarity.

How to read a Magic card: every part and code, on real cards.

Card breakdown

The parts of Tunnel Ignus, read from the Scars of Mirrodin printing. How to read any Magic card.

Name
Tunnel Ignus. Rules use the English name in every language.
Mana cost
one generic manaone red manaMana value 2: the total mana in the cost, colors ignored.
Type line
Creature is the card type. Elemental is the subtype, after the dash.
Text box
What the card does.
Flavor text
Italic story text below the rules. It has no effect on the game, and it can differ between printings.
Power / toughness
2/1: power is the combat damage it deals; toughness is how much damage destroys it.
Illustration
By Scott Chou. The art has no effect on the game.
Set symbol
Scars of Mirrodin. Gold means rare.
Collector number
105 = collector number: this card's place in the set list. Main-set cards print it over the set's card count.
Artist
Scott Chou, after the paintbrush.
Copyright
Wizards of the Coast's copyright notice, with the year.

Rulings (2)

  1. 2011-01-01

    If multiple lands an opponent controls enter at the same time, Tunnel Ignus's ability triggers that many times, even if no other lands had entered the battlefield under that player's control earlier in the turn. That's because each ability takes into consideration the other land(s) that entered at the same time as the one that caused it to trigger.

  2. 2011-01-01

    Whenever a land an opponent controls enters, this ability triggers only if another land had already entered the battlefield under that opponent's control this turn. It doesn't matter if that other land is still on the battlefield, is still under that player's control, or is still a land.

Browse more: Scars of Mirrodin · all sets · search cards