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Triarch Praetorian

~$1.65 low · ~$5.24 high

Black. Artifact Creature — Necron

one generic manaone black mana

066 · 40K · U · ENWhat the codes mean

Triarch Praetorian

Warhammer 40,000 Commander #66 · Illustrated by Lucas Terryn

What is Triarch Praetorian worth?

Cheapest copy

~$1.65

Non-foil · Warhammer 40,000 Commander #66

Buy on TCGplayer

Highest TCGplayer price

~$5.24

Surge Foil foil · Warhammer 40,000 Commander #66★

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2 prices from $1.65 to $5.24. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Flying

Dynastic Codes — When this creature enters from a graveyard, you draw two cards and you lose 2 life.

Unearth four generic manaone black mana (four generic manaone black mana: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

2/1

All 2 printings of Triarch Praetorian

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Warhammer 40,000 Commander #66★
Warhammer 40,000 Commander
40k #66★· 2022Surge Foiluncommon
uncommonNo non-foil printing$5.24—

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2022
Printings
2
Mana value
2
EDHREC rank
#9,448 on EDHREC (Commander popularity)
Keywords
Flying, Dynastic Codes, Unearth
Artist
Lucas Terryn

What the codes mean

The small print at the bottom of the Warhammer 40,000 Commander card (#66).

066 · 40K · U · EN

  • 066Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • 40KSet code for Warhammer 40,000 Commander
  • UUncommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (5)

  1. 2022-10-07

    Activating a permanent card's unearth ability isn't the same as casting it as a spell. The unearth ability is put on the stack, but the card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Cancel) will not.

  2. 2022-10-07

    If you activate a card's unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will resolve and do nothing.

  3. 2022-10-07

    Unearth grants haste to the permanent that's returned to the battlefield. However, neither of the "exile" abilities is granted to that permanent. If that creature loses all its abilities, it will still be exiled at the beginning of the end step, and if it would leave the battlefield, it is still exiled instead.

  4. 2022-10-07

    At the beginning of the end step, a permanent returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects that counter triggered abilities. If the ability is countered, the permanent will stay on the battlefield and the delayed trigger won't trigger again. However, the replacement effect will still exile it if it eventually leaves the battlefield.

  5. 2022-10-07

    If a permanent returned to the battlefield by an unearth ability would leave it for any reason, it's exiled instead—unless the spell or ability that's causing it to leave the battlefield is actually trying to exile it. In that case, the spell or ability succeeds at exiling the permanent. If the spell or ability later returns the card to the battlefield, it will return as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.

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