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Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

~$0.39 low · ~$21.60 high

Multicolor. Legendary Creature — Human Werewolf // Legendary Creature — Werewolf

one generic manaone red manaone green mana

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

Innistrad: Double Feature #246 · Illustrated by Chris Rahn

What is Tovolar, Dire Overlord // Tovolar, the Midnight Scourge worth?

Cheapest copy

~$0.39

Non-foil · Innistrad: Midnight Hunt #246

Buy on TCGplayer

Highest TCGplayer price

~$21.60

Borderless non-foil · Secret Lair Drop #1612

See it on TCGplayer

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9 prices from $0.39 to $21.60. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Tovolar, Dire Overlord

one generic manaone red manaone green mana

Legendary Creature — Human Werewolf

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.

At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.

Daybound

3/3

Tovolar, the Midnight Scourge

Legendary Creature — Werewolf

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.

X generic manaone red manaone green mana: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.

Nightbound

4/4

All 5 printings of Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Secret Lair Drop #1612
Secret Lair Drop
sld #1612· 2024Borderlessrare· Cardmarket €12.37 · €20.61 foil
rare$21.60$20.96€12.37€20.61 foil
Innistrad: Midnight Hunt #246
Innistrad: Midnight Hunt
mid #246· 2021rare· Cardmarket €0.66 · €1.60 foil
rare$0.39$2.45€0.66€1.60 foil
Innistrad: Midnight Hunt #311
Innistrad: Midnight Hunt
mid #311· 2021Showcaserare· Cardmarket €0.60 · €3.02 foil
rare$0.88$2.10€0.60€3.02 foil
Innistrad: Midnight Hunt Promos #246s
Innistrad: Midnight Hunt Promos
pmid #246s· 2021Promorare· Cardmarket €3.73 foil
rareNo non-foil printing$4.84€3.73 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

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Card details

First printed
2021
Printings
5
Mana value
3
EDHREC rank
#7,190 on EDHREC (Commander popularity)
Keywords
Daybound, Transform, Nightbound
Artists
Zoltan Boros, Chris Rahn, Michael Walsh

Rulings (12)

  1. 2021-09-24

    The first ability of each of Tovolar's faces triggers once for each Wolf or Werewolf you control that deals combat damage to a player. For example, if you attack with three Wolf creatures and they all deal combat damage to a player, the ability triggers three times.

  2. 2021-09-24

    If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.

  3. 2021-09-24

    The second ability of Tovolar, Dire Overlord seems a little strange because Tovolar and other Human Werewolf creatures in this set transform when it becomes night anyway. Tovolar, however, isn't content to transform Werewolf creatures from just one set. This ability will allow you to transform Human Werewolf creatures from previous visits to Innistrad as well.

  4. 2021-09-24

    If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.

  5. 2021-09-24

    Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

  6. 2021-09-24

    If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.

  7. 2021-09-24

    If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

  8. 2021-09-24

    Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

  9. 2021-09-24

    If a creature you control that's a Wolf and a Werewolf deals combat damage to a player, the first ability triggers only once.

  10. 2021-09-24

    Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.

  11. 2021-09-24

    If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

  12. 2021-09-24

    Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

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