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Toralf, God of Fury // Toralf's Hammer

~$4.91 low · ~$12.75 high

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Red. Legendary Creature — God // Legendary Artifact — Equipment

two generic manaone red manaone red mana // one generic manaone red mana

154 · KHM · M · ENWhat the codes mean

Toralf, God of Fury // Toralf's Hammer

Kaldheim #154 · Illustrated by Tyler Jacobson

What is Toralf, God of Fury // Toralf's Hammer worth?

Cheapest copy

~$4.91

Showcase non-foil · Kaldheim #313

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Highest TCGplayer price

~$12.75

Promo foil · Kaldheim Promos #154s

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5 prices from $4.91 to $12.75. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Toralf, God of Fury

two generic manaone red manaone red mana

Legendary Creature — God

Trample

Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf deals damage equal to the excess to any target other than that permanent.

5/4

Toralf's Hammer

one generic manaone red mana

Legendary Artifact — Equipment

Equipped creature has "one generic manaone red mana, tap this permanent, Unattach Toralf's Hammer: It deals 3 damage to any target. Return Toralf's Hammer to its owner's hand."

Equipped creature gets +3/+0 as long as it's legendary.

Equip one generic manaone red mana

All 3 printings of Toralf, God of Fury // Toralf's Hammer

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Kaldheim #313
Kaldheim
khm #313· 2021Showcasemythic· Cardmarket €4.52 · €5.49 foil
mythic$4.91$6.18€4.52€5.49 foil
Kaldheim Promos #154s
Kaldheim Promos
pkhm #154s· 2021Promomythic· Cardmarket €3.64 foil
mythicNo non-foil printing$12.75€3.64 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Toralf, God of Fury // Toralf's Hammer

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Card details

First printed
2021
Printings
3
Mana value
4
EDHREC rank
#4,912 on EDHREC (Commander popularity)
Keywords
Trample, Equip
Artists
Tyler Jacobson, Matt Stikker

What the codes mean

The small print at the bottom of the Kaldheim card (#154).

154 · KHM · M · EN

  • 154Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • KHMSet code for Kaldheim
  • MMythic rare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (19)

  1. February 5, 2021

    The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.

  2. February 5, 2021

    The creature equipped by Toralf's Hammer is the source of the activated ability, but Toralf's Hammer is the source of the damage. For example, if the equipped creature is green, that ability can't target a permanent with protection from green. It could target one with protection from red, though the damage would be prevented as it would have been dealt by a red source (Toralf's Hammer).

  3. February 5, 2021

    A creature has been dealt excess damage if one or more sources deal more damage to it than the minimum amount of damage required to be lethal damage. In most cases, this means damage greater than its toughness, but consider any damage already dealt to it that turn.

  4. February 5, 2021

    If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.

  5. February 5, 2021

    In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.

  6. February 5, 2021

    If the target is an illegal target as the ability tries to resolve, the ability won't resolve and none of its effects will happen. You won't return Toralf's Hammer to its owner's hand.

  7. February 5, 2021

    Even 1 damage dealt to a creature from a source with deathtouch is considered lethal damage, so any amount greater than that will cause excess damage to be dealt, even if the total amount of damage isn't greater than the creature's toughness. Note that a source of damage having deathtouch has no effect on damage dealt to planeswalkers.

  8. February 5, 2021

    If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.

  9. February 5, 2021

    If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.

  10. February 5, 2021

    A planeswalker is dealt excess damage if it's dealt damage greater than its current loyalty.

  11. February 5, 2021

    It doesn't matter if a creature or planeswalker an opponent controls was dealt combat damage earlier in the turn. The only thing that matters is that the damage dealt to that permanent that caused excess damage to be dealt was noncombat damage.

  12. February 5, 2021

    If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.

  13. February 5, 2021

    A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.

  14. February 5, 2021

    To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.

  15. February 5, 2021

    You unattach Toralf's Hammer as part of the cost of activating the ability. If the ability doesn't resolve, Toralf's Hammer doesn't become reattached.

  16. February 5, 2021

    Toralf's ability doesn't affect the damage dealt to the creature or planeswalker an opponent controls. That damage will still be dealt as normal.

  17. February 5, 2021

    There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.

  18. February 5, 2021

    If a permanent is both a creature and a planeswalker, the minimum amount of damage to be considered lethal damage is used to determine if excess damage has been dealt. For example, if a 5/5 creature that's also a planeswalker with three loyalty counters on it is dealt 4 noncombat damage, it's been dealt 1 excess damage and Toralf's ability will trigger.

  19. February 5, 2021

    The damage Toralf deals because of its triggered ability is noncombat damage. That damage may cause Toralf's ability to trigger again.

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