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Tomorrow, Azami's Familiar

~$1.04 low · ~$18.01 high

Blue. Legendary Creature — Spirit

five generic manaone blue mana

No. 58What the codes mean

Tomorrow, Azami's Familiar

Betrayers of Kamigawa #58 · Illustrated by Christopher Rush

What is Tomorrow, Azami's Familiar worth?

Cheapest copy

~$1.04

Non-foil · Betrayers of Kamigawa #58

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Highest TCGplayer price

~$18.01

Foil · Betrayers of Kamigawa #58

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2 prices from $1.04 to $18.01. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.

1/5

The only printing of Tomorrow, Azami's Familiar

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2005
Printings
1
Mana value
6
EDHREC rank
#18,074 on EDHREC (Commander popularity)
Artist
Christopher Rush

What the codes mean

The small print at the bottom of the Betrayers of Kamigawa card (#58).

58

  • 58Collector number: this card's place in the set list. Main-set cards print it over the set's card count.

Cards from 1998 to mid-2014 print the collector number over the set's card count (like 90/383) next to the copyright line. They have no rarity letter, set code or language code: the set symbol and its colour show the set and rarity.

How to read a Magic card: every part and code, on real cards.

Rulings (5)

  1. 2005-02-01

    Tomorrow’s ability makes you look at the top three cards, not draw them. Therefore it won’t trigger abilities that trigger when cards are drawn.

  2. 2005-02-01

    If you would draw two cards, you look at the top three cards of your library, keep one, and put the rest on the bottom of your library in any order. Then you look at the new top three cards of your library, keep one, and put the rest on the bottom of your library in any order.

  3. 2005-02-01

    If you have fewer than three cards in your library, you keep one and put the rest back. If you have no cards in your library, you do nothing.

  4. 2005-02-01

    Having multiple Tomorrows on the battlefield does nothing extra.

  5. 2005-02-01

    Since Tomorrow replaces all your card drawing with looking at cards, you can’t lose the game by being required to draw more cards than are in your library with Tomorrow on the battlefield.

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