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Thunder Magic

~$0.19 low · ~$0.29 high

Red. Instant

one red mana

0165 · FIN · C · ENWhat the codes mean

Thunder Magic

Final Fantasy #165 · Illustrated by Josephine Chang

What is Thunder Magic worth?

Cheapest copy

~$0.19

Non-foil · Final Fantasy #165

Buy on TCGplayer

Highest TCGplayer price

~$0.29

Foil · Final Fantasy #165

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2 prices from $0.19 to $0.29. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Tiered (Choose one additional cost.)

• Thunder — zero mana — Thunder Magic deals 2 damage to target creature.

• Thundara — three generic mana — Thunder Magic deals 4 damage to target creature.

• Thundaga — five generic manaone red mana — Thunder Magic deals 8 damage to target creature.

The only printing of Thunder Magic

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Thunder Magic

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Card details

First printed
2025
Printings
1
Mana value
1
EDHREC rank
#6,501 on EDHREC (Commander popularity)
Keywords
Thunder, Thundaga, Tiered, Thundara
Artist
Josephine Chang

What the codes mean

The small print at the bottom of the Final Fantasy card (#165).

0165 · FIN · C · EN

  • 0165Collector number: this card's place in the set list.
  • FINSet code for Final Fantasy
  • CCommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Card breakdown

The parts of Thunder Magic, read from the Final Fantasy printing. Tap a label to highlight its line. How to read any Magic card.

Thunder Magic from Final Fantasy, with each part labelled

The info line, magnified

Swipe to see the whole line.

Keywords

TieredCR 702.183
Defined in the Comprehensive Rules at the rule above.

Rule numbers from the Magic Comprehensive Rules, version of September 25, 2026.

Rulings (6)

  1. 2025-06-06

    You must choose exactly one of the listed modes and pay its associated additional cost in order to cast a spell with tiered.

  2. 2025-06-06

    If a spell with tiered is copied, the effect that creates the copy may allow you to choose new targets. You cannot choose a new mode.

  3. 2025-06-06

    If a mode requires a target, you can select that mode only if there's a legal target available. Ignore the targeting requirements for modes you don't choose.

  4. 2025-06-06

    The mana value of a spell with tiered is determined only by its mana cost (in the upper right corner of the card). It doesn't matter which mode you choose or which additional costs you pay, including any additional costs imposed by other effects.

  5. 2025-06-06

    If an effect allows you to cast a spell with tiered "without paying its mana cost," you must still choose exactly one mode and pay the associated additional cost.

  6. 2025-06-06

    You choose the mode as you cast the spell with tiered. Once the mode is chosen, it can't be changed.

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