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The Triumph of Anax

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Red. Enchantment — Saga

two generic manaone red mana

160 · THB · U · ENWhat the codes mean

The Triumph of Anax

Theros Beyond Death #160 · Illustrated by Chris Seaman

What is The Triumph of Anax worth?

Cheapest copy

~$0.17

Foil · Theros Beyond Death #160

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Highest TCGplayer price

~$0.20

Non-foil · Theros Beyond Death #160

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2 prices from $0.17 to $0.20. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on this Saga.

IV — Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

The only printing of The Triumph of Anax

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

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Card details

First printed
2020
Printings
1
Mana value
3
EDHREC rank
#21,481 on EDHREC (Commander popularity)
Keywords
Fight
Artist
Chris Seaman

What the codes mean

The small print at the bottom of the Theros Beyond Death card (#160).

160 · THB · U · EN

  • 160Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • THBSet code for Theros Beyond Death
  • UUncommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (9)

  1. January 24, 2020

    As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.

  2. January 24, 2020

    If either target is an illegal target as the final chapter ability resolves, no creature will deal or be dealt damage.

  3. January 24, 2020

    Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.

  4. January 24, 2020

    The value of X for the first three chapters is determined only as each chapter ability resolves. Once that happens, the value of X won't change later in the turn even if the number of lore counters on The Triumph of Anax changes.

  5. January 24, 2020

    A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won't trigger again.

  6. January 24, 2020

    Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.

  7. January 24, 2020

    Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.

  8. January 24, 2020

    Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters.

  9. January 24, 2020

    If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.

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