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The Neutrinos

~$0.21 low · ~$0.25 high

Multicolor. Legendary Creature — Elf Rebel

two generic manaone red manaone white mana

0160 · TMT · U · ENWhat the codes mean

The Neutrinos

Teenage Mutant Ninja Turtles #160 · Illustrated by Brandon L. Hunt

What is The Neutrinos worth?

Cheapest copy

~$0.21

Non-foil · Teenage Mutant Ninja Turtles #160

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Highest TCGplayer price

~$0.25

Foil · Teenage Mutant Ninja Turtles #160

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2 prices from $0.21 to $0.25. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Flying

Alliance — Whenever another creature you control enters, The Neutrinos get +1/+0 until end of turn.

Whenever The Neutrinos attack, exile up to one target creature you own, then return it to the battlefield under your control tapped and attacking.

2/4

The only printing of The Neutrinos

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2026
Printings
1
Mana value
4
EDHREC rank
#18,528 on EDHREC (Commander popularity)
Keywords
Flying, Alliance
Artist
Brandon L. Hunt

What the codes mean

The small print at the bottom of the Teenage Mutant Ninja Turtles card (#160).

0160 · TMT · U · EN

  • 0160Collector number: this card's place in the set list.
  • TMTSet code for Teenage Mutant Ninja Turtles
  • UUncommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Card breakdown

The parts of The Neutrinos, read from the Teenage Mutant Ninja Turtles printing. Tap a label to highlight its line. How to read any Magic card.

  • Top: name and cost
  • Art and type line
  • Text box
  • Bottom: stats and the info line
The Neutrinos from Teenage Mutant Ninja Turtles, with each part labelled

The info line, magnified

Swipe to see the whole line.

Top: name and cost

Art and type line

Text box

Bottom: stats and the info line

Keywords

FlyingCR 702.9
It can be blocked only by creatures with flying or reach.

Rule numbers from the Magic Comprehensive Rules, version of September 25, 2026.

Rulings (4)

  1. 2026-01-27

    If a token is exiled this way, it will cease to exist and won't return to the battlefield.

  2. 2026-01-27

    Although the creature you put onto the battlefield is attacking, it was never declared as an attacking creature. Abilities that trigger whenever a creature attacks won't trigger when that creature enters attacking. (Any abilities that triggered before The Neutrinos exiled the creature are unaffected, and the source of those abilities is that creature as it last existed on the battlefield, not the creature that's attacking now.)

  3. 2026-01-27

    You choose the player, planeswalker, or battle the returned creature is attacking. It doesn't need to be the same player, planeswalker, or battle that The Neutrinos or any other attacking creatures are attacking.

  4. 2026-01-27

    Once a creature exiled this way returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.

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