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The Great Forest

~$0.37 low · ~$3.29 high

Colorless. Plane — Lorwyn

0144 · MOC · C · ENWhat the codes mean

The Great Forest

March of the Machine Commander #144 · Illustrated by Howard Lyon

What is The Great Forest worth?

Cheapest copy

~$0.37

Non-foil · March of the Machine Commander #144

Buy on TCGplayer

Highest TCGplayer price

~$3.29

Non-foil · Planechase Planes #14

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3 prices from $0.37 to $3.29. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Each creature assigns combat damage equal to its toughness rather than its power.

Whenever chaos ensues, creatures you control get +0/+2 and gain trample until end of turn.

All 3 printings of The Great Forest

PrintingRarityNon-foilCardmarket (EUR)My collection
Planechase Anthology Planes #32
Planechase Anthology Planes
opca #32· 2016common· Cardmarket €0.75
common$0.69€0.75
Planechase Planes #14
Planechase Planes
ohop #14· 2009common· Cardmarket €1.64
common$3.29€1.64

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy The Great Forest

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Card details

First printed
2009
Printings
3
Mana value
0
Artist
Howard Lyon

What the codes mean

The small print at the bottom of the March of the Machine Commander card (#144).

0144 · MOC · C · EN

  • 0144Collector number: this card's place in the set list.
  • MOCSet code for March of the Machine Commander
  • CCommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (6)

  1. 2009-10-01

    The Great Forest's first ability means, for example, that a 2/3 creature will assign 3 damage in combat instead of 2.

  2. 2009-10-01

    The Great Forest's first ability doesn't actually change creatures' power; it changes only the value of the combat damage they assign. All other rules and effects that check power or toughness use the real values.

  3. 2009-10-01

    A plane card is treated as if its text box included "When you roll planeswalker, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."

  4. 2009-10-01

    The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.

  5. 2009-10-01

    If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.

  6. 2009-10-01

    A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.

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