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The Capitoline Triad

~$2.33 low · ~$7.13 high

Colorless. Legendary Creature — God Artificer

ten generic mana

The Capitoline Triad

Assassin's Creed #1 · Illustrated by Syd Mills

What is The Capitoline Triad worth?

Cheapest copy

~$2.33

Non-foil · Assassin's Creed #1

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Highest TCGplayer price

~$7.13

Etched foil · Assassin's Creed #172

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5 prices from $2.33 to $7.13. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Those Who Came Before — This spell costs one generic mana less to cast for each historic card in your graveyard. (Artifacts, legendaries, and Sagas are historic.)

Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an emblem with "Creatures you control have base power and toughness 9/9."

7/7

All 3 printings of The Capitoline Triad

PrintingRarityNon-foilFoilEtched foilCardmarket (EUR)My collection
Assassin's Creed #117
Assassin's Creed
acr #117· 2024Borderlessmythic· Cardmarket €4.36 · €4.51 foil
mythic$3.54$4.15No etched foil printing€4.36€4.51 foil
Assassin's Creed #172
Assassin's Creed
acr #172· 2024mythic
mythicNo non-foil printingNo foil printing$7.13—

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy The Capitoline Triad

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Card details

First printed
2024
Printings
3
Mana value
10
EDHREC rank
#7,483 on EDHREC (Commander popularity)
Keywords
Those Who Came Before
Artists
Syd Mills, John Stanko

Rulings (11)

  1. 2024-07-05

    The ability of the emblem created by The Capitoline Triad overwrites all previous effects that set the power and toughness of creatures you control to specific values. Other effects that set these characteristics to specific values that start to apply after the emblem is created will overwrite this effect.

  2. 2024-07-05

    Some abilities trigger “whenever you cast a historic spell.” Such an ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

  3. 2024-07-05

    Lands are never cast, so abilities that trigger “whenever you cast a historic spell” won’t trigger if you play a legendary land. They also won’t trigger if a card on the battlefield transforms into a card with the legendary supertype, the artifact card type, or the Saga subtype.

  4. 2024-07-05

    The first step of casting a spell is to move it to the stack. If this causes the number of historic cards in your graveyard to change (probably because you are casting The Capitoline Triad from your graveyard), that new number will be used to determine the cost reduction.

  5. 2024-07-05

    The Capitoline Triad’s mana value doesn’t change no matter how many historic cards are in your graveyard.

  6. 2024-07-05

    A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn’t make an object more historic than another or provide an additional bonus—an object either is historic or it isn’t.

  7. 2024-07-05

    Once you determine the cost to cast The Capitoline Triad, you may activate mana abilities to pay that cost. If the number of historic cards in your graveyard changes while activating mana abilities, the cost to cast The Capitoline Triad remains what you previously determined.

  8. 2024-07-05

    Effects that modify a creature’s power and/or toughness without setting it will apply to creatures you control no matter when they started to take effect. The same is true for counters that change a creature’s power and/or toughness.

  9. 2024-07-05

    If a card in your graveyard has X generic mana in its mana cost, X is 0 for the purpose of determining its mana value.

  10. 2024-07-05

    Once you announce you’re casting a spell, no player may take actions until the spell has been paid for. Notably, opponents can’t try to remove historic cards from your graveyard.

  11. 2024-07-05

    An ability that triggers “whenever you cast a historic spell” doesn’t trigger if a historic card is put onto the battlefield without being cast.

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