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The Bears of Littjara

~$0.19 low · ~$0.39 high

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Multicolor. Enchantment — Saga

one generic manaone green manaone blue mana

205 · KHM · R · ENWhat the codes mean

The Bears of Littjara

Kaldheim #205 · Illustrated by Randy Gallegos

What is The Bears of Littjara worth?

Cheapest copy

~$0.19

Non-foil · The List #KHM-205

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Highest TCGplayer price

~$0.39

Promo non-foil · Kaldheim Promos #205p

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1 printing has no TCGplayer price.

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4 prices from $0.19 to $0.39. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 2/2 blue Shapeshifter creature token with changeling.

II — Any number of target Shapeshifter creatures you control have base power and toughness 4/4.

III — Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent.

All 4 printings of The Bears of Littjara

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
The List #KHM-205
The List
plst #KHM-205· 2025rare· Cardmarket €0.23
rare$0.19No foil printing€0.23
Kaldheim Promos #205p
Kaldheim Promos
pkhm #205p· 2021Promorare· Cardmarket €0.15 · €0.46 foil
rare$0.39—€0.15€0.46 foil
Kaldheim Promos #205s
Kaldheim Promos
pkhm #205s· 2021Promorare· Cardmarket €0.93 foil
rareNo non-foil printing—€0.93 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy The Bears of Littjara

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Card details

First printed
2021
Printings
4
Mana value
3
EDHREC rank
#14,824 on EDHREC (Commander popularity)
Artist
Randy Gallegos

What the codes mean

The small print at the bottom of the Kaldheim card (#205).

205 · KHM · R · EN

  • 205Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • KHMSet code for Kaldheim
  • RRare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (14)

  1. February 5, 2021

    If an effect causes a creature with changeling to become a new creature type, it will be only that new creature type. It will still have changeling; the effect making it all creature types will simply be overwritten.

  2. February 5, 2021

    Any effects that modify the Shapeshifter’s power or toughness without setting it to a specific value will apply after its base power and toughness are set, regardless of the order in which those effects were created. The same is true of counters that modify its power and toughness.

  3. February 5, 2021

    Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.

  4. February 5, 2021

    A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.

  5. February 5, 2021

    If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.

  6. February 5, 2021

    The effect of the chapter II ability lasts indefinitely. It doesn’t expire at end of turn.

  7. February 5, 2021

    The subtype Shapeshifter that appears on the type line is mostly there to reinforce the flavor. A creature card with changeling is just as much an Elf, a Dwarf, a Sliver, a Goat, a Coward, and a Zombie as it is a Shapeshifter.

  8. February 5, 2021

    Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.

  9. February 5, 2021

    Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.

  10. February 5, 2021

    The chapter II ability overwrites any previous effects that set any of the Shapeshifters’ base power and toughness to specific values. Any effects that set a Shapeshifter’s base power and toughness that start to apply after the chapter II ability will override the effect of that ability.

  11. February 5, 2021

    Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.

  12. February 5, 2021

    If an effect causes a creature with changeling to lose all abilities, it will remain all creature types, even though it will no longer have changeling. This is because changeling applies before the effect that removes it.

  13. February 5, 2021

    As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.

  14. February 5, 2021

    Changeling is a characteristic-defining ability. It functions in all zones, not only while a card that has it is on the battlefield.

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