The Akroan War
~$0.25 low · ~$2.43 high
Red. Enchantment — Saga

Commander Legends: Battle for Baldur's Gate #777 · Illustrated by Steven Belledin
What is The Akroan War worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gain control of target creature for as long as this Saga remains on the battlefield.
II — Until your next turn, creatures your opponents control attack each combat if able.
III — Each tapped creature deals damage to itself equal to its power.
Format legality
All 4 printings of The Akroan War
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
Commander Legends: Battle for Baldur's Gate clb #777· 2022rare· Cardmarket €0.36 | rare | $0.35 | No foil printing | €0.36 | |
Theros Beyond Death Promos pthb #124p· 2020Promorare· Cardmarket €0.47 · €0.89 foil | rare | $0.25 | $0.68 | €0.47€0.89 foil | |
Theros Beyond Death Promos pthb #124s· 2020Promorare· Cardmarket €0.98 foil | rare | No non-foil printing | $2.43 | €0.98 foil | |
Theros Beyond Death thb #124· 2020rare· Cardmarket €0.32 · €0.71 foil | rare | $0.33 | $0.42 | €0.32€0.71 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy The Akroan War
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Card details
- First printed
- 2020
- Printings
- 4
- Mana value
- 4
- EDHREC rank
- #7,712 on EDHREC (Commander popularity)
- Artist
- Steven Belledin
What the codes mean
The small print at the bottom of the Commander Legends: Battle for Baldur's Gate card (#777).
777 · CLB · R · EN
- 777Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
- CLBSet code for Commander Legends: Battle for Baldur's Gate
- RRare
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Card breakdown
The parts of The Akroan War, read from the Commander Legends: Battle for Baldur's Gate printing. How to read any Magic card.
- Name
- The Akroan War. Rules use the English name in every language.
- Mana cost
Mana value 4: the total mana in the cost, colors ignored.
- Type line
- Enchantment is the card type. Saga is the subtype, after the dash.
- Text box
- What the card does. Italic text in brackets is reminder text: it explains a rule and has no effect on the game.
- Illustration
- By Steven Belledin. The art has no effect on the game.
- Set symbol
- Commander Legends: Battle for Baldur's Gate. Gold means rare.
- Collector number
- 777 = collector number: this card's place in the set list. Main-set cards print it over the set's card count.
- Rarity letter
- R = rare
- Set code
- CLB = set code for Commander Legends: Battle for Baldur's Gate
- Language
- EN = printed in English
- Artist
- Steven Belledin, after the paintbrush.
- Copyright
- Wizards of the Coast's copyright notice, with the year.
- Holo stamp
- The foil security stamp at the bottom center, on rares and mythic rares since 2014.
Rulings (11)
2020-01-24
Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.
2020-01-24
Because a Saga isn't sacrificed until after its last ability has resolved, you still control the creature you took with The Akroan War's first ability while the last ability is resolving.
2020-01-24
If a creature can't attack for any reason (such as being tapped or having come under that player's control that turn), then it doesn't attack. If there's a cost associated with having it attack, the player isn't forced to pay that cost, so it doesn't have to attack in that case either.
2020-01-24
If The Akroan War leaves the battlefield before its first ability resolves, you won't gain control of the creature at all.
2020-01-24
Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.
2020-01-24
Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters.
2020-01-24
A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won't trigger again.
2020-01-24
If the creature you took with The Akroan War's first ability has an ability that triggers when you sacrifice The Akroan War, you control the resulting trigger. If it has an ability that triggers when The Akroan War is put into a graveyard "from anywhere," check whether that ability should trigger only after the creature's former controller has regained control of it.
2020-01-24
If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
2020-01-24
As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
2020-01-24
Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.
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