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Territorial Aetherkite

~$0.23 low · ~$0.24 high

Red. Creature — Cat Dragon

four generic manaone red manaone red mana

0012 · DRC · R · ENWhat the codes mean

Territorial Aetherkite

Aetherdrift Commander #12 · Illustrated by Lars Grant-West

What is Territorial Aetherkite worth?

Cheapest copy

~$0.23

Extended Art non-foil · Aetherdrift Commander #28

Buy on TCGplayer

Highest TCGplayer price

~$0.24

Non-foil · Aetherdrift Commander #12

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2 prices from $0.23 to $0.24. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Flying, haste

When this creature enters, you get an energy counteran energy counter (two energy counters). Then you may pay one or more an energy counter. When you do, this creature deals that much damage to each other creature.

6/5

All 2 printings of Territorial Aetherkite

PrintingRarityNon-foilCardmarket (EUR)My collection
Aetherdrift Commander #28
Aetherdrift Commander
drc #28· 2025Extended Artrare· Cardmarket €0.13
rare$0.23€0.13

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Territorial Aetherkite

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Card details

First printed
2025
Printings
2
Mana value
6
EDHREC rank
#11,524 on EDHREC (Commander popularity)
Keywords
Flying, Haste
Artist
Lars Grant-West

What the codes mean

The small print at the bottom of the Aetherdrift Commander card (#12).

0012 · DRC · R · EN

  • 0012Collector number: this card's place in the set list.
  • DRCSet code for Aetherdrift Commander
  • RRare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Card breakdown

The parts of Territorial Aetherkite, read from the Aetherdrift Commander printing. Tap a label to highlight its line. How to read any Magic card.

  • Top: name and cost
  • Art and type line
  • Text box
  • Bottom: stats and the info line
Territorial Aetherkite from Aetherdrift Commander, with each part labelled

The info line, magnified

Swipe to see the whole line.

Top: name and cost

Art and type line

Text box

Bottom: stats and the info line

Keywords

FlyingCR 702.9
It can be blocked only by creatures with flying or reach.
HasteCR 702.10
It can attack, and use abilities with the tap symbol, the turn it comes under your control.

Rule numbers from the Magic Comprehensive Rules, version of September 25, 2026.

Rulings (8)

  1. 2025-02-07

    Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.

  2. 2025-02-07

    Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.

  3. 2025-02-07

    Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.

  4. 2025-02-07

    If an effect says you get one or more an energy counter, you get that many energy counters. To pay one or more an energy counter, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

  5. 2025-02-07

    Some spells and abilities say that you “may pay” a certain amount of an energy counter, then describes an effect that happens “if you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is instead followed by the phrase “when you do” followed by an effect, then after you choose to pay an energy counter, a new triggered ability called a reflexive trigger is put on the stack, and you choose targets for the reflexive trigger (if the effect asks for targets). Players may respond as normal to this new triggered ability. Once that reflexive trigger resolves, the effect will finally occur.

  6. 2025-02-07

    Some spells and abilities say that you “may pay” a certain amount of an energy counter. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of an energy counter as the ability resolves.

  7. 2025-02-07

    an energy counter is the energy symbol. It represents one energy counter.

  8. 2025-02-07

    Some spells and abilities which give you an energy counter or say you “may pay” some amount of an energy counter require one or more targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. None of its effects will happen, you won’t get any an energy counter from it, and you won’t get the chance to pay any an energy counter for its effects even if you want to.

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