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Tavern Ruffian // Tavern Smasher

~$0.10 low · ~$0.27 high

Red. Creature — Human Warrior Werewolf // Creature — Werewolf

three generic manaone red mana

Tavern Ruffian // Tavern Smasher

Innistrad: Double Feature #163 · Illustrated by Zoltan Boros

What is Tavern Ruffian // Tavern Smasher worth?

Cheapest copy

~$0.10

Foil · Innistrad: Double Feature #163

Buy on TCGplayer

Highest TCGplayer price

~$0.27

Showcase foil · Innistrad: Midnight Hunt #296

See it on TCGplayer

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5 prices from $0.10 to $0.27. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Tavern Ruffian

three generic manaone red mana

Creature — Human Warrior Werewolf

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

2/5

She dispatched every challenger with a sickening snap of bone.

Tavern Smasher

Creature — Werewolf

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

6/5

With every arm in sight broken, she turned her attention to the furniture.

All 3 printings of Tavern Ruffian // Tavern Smasher

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Innistrad: Midnight Hunt #163
Innistrad: Midnight Hunt
mid #163· 2021common· Cardmarket €0.02 · €0.09 foil
common$0.20$0.26€0.02€0.09 foil
Innistrad: Midnight Hunt #296
Innistrad: Midnight Hunt
mid #296· 2021Showcasecommon· Cardmarket €0.05 · €0.16 foil
common$0.15$0.27€0.05€0.16 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Tavern Ruffian // Tavern Smasher

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Card details

First printed
2021
Printings
3
Mana value
4
EDHREC rank
#20,609 on EDHREC (Commander popularity)
Keywords
Transform, Daybound, Nightbound
Artists
Zoltan Boros, Michael Walsh

Rulings (9)

  1. 2021-09-24

    Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

  2. 2021-09-24

    If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

  3. 2021-09-24

    Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

  4. 2021-09-24

    If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

  5. 2021-09-24

    If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.

  6. 2021-09-24

    Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

  7. 2021-09-24

    If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.

  8. 2021-09-24

    If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.

  9. 2021-09-24

    Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.

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