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Tangleweave Armor

~$0.25 low · ~$0.41 high

Green. Artifact — Equipment

two generic manaone green manaone green mana

Tangleweave Armor

Foundations Commander #234 · Illustrated by Johann Bodin

What is Tangleweave Armor worth?

Cheapest copy

~$0.25

Non-foil · Foundations Commander #234

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Highest TCGplayer price

~$0.41

Foil · Phyrexia: All Will Be One Commander #26

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5 prices from $0.25 to $0.41. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +X/+X, where X is the greatest mana value among your commanders.

Equip four generic mana

All 3 printings of Tangleweave Armor

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Phyrexia: All Will Be One Commander #26
Phyrexia: All Will Be One Commander
onc #26· 2023rare· Cardmarket €0.26 · €0.48 foil
rare$0.30$0.41€0.26€0.48 foil
Phyrexia: All Will Be One Commander #36
Phyrexia: All Will Be One Commander
onc #36· 2023Extended Artrare· Cardmarket €0.29 · €0.39 foil
rare$0.37$0.33€0.29€0.39 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Tangleweave Armor

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Card details

First printed
2023
Printings
3
Mana value
4
EDHREC rank
#11,631 on EDHREC (Commander popularity)
Keywords
Equip, Living weapon
Artist
Johann Bodin

Rulings (5)

  1. 2023-02-04

    Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.

  2. 2023-02-04

    If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.

  3. 2023-02-04

    If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.

  4. 2023-02-04

    The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.

  5. 2023-02-04

    It doesn't matter where your commander is (or commanders are, if you have more than one because of the partner ability or similar). The bonus will be calculated using your commander's current characteristics. (Mana value typically doesn't change, but your commander may become a copy of something else.)

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