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Tam, the Possibility

~$0.35 low · ~$6.98 high

Multicolor. Legendary Creature — Gorgon Wizard

one generic manaone green manaone blue mana

Tam, the Possibility

Reality Fracture #276 · Illustrated by Martina Fačková

What is Tam, the Possibility worth?

Cheapest copy

~$0.35

Non-foil · Reality Fracture #276

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Highest TCGplayer price

~$6.98

Borderless foil · Reality Fracture #317

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1 printing has no TCGplayer price.

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4 prices from $0.35 to $6.98. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Planeswalker spells you cast cost one generic mana less to cast.

one white manaone blue manaone black manaone red manaone green mana, tap this permanent: Proliferate X times, where X is the number of planeswalker types among planeswalkers you control. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)

2/4

All 3 printings of Tam, the Possibility

PrintingRarityNon-foilFoilCardmarket (EUR)
Reality Fracture #317
Reality Fracture
fra #317· 2026Borderlessrare· Cardmarket €1.08 · €3.52 foil
rare$1.78$6.98€1.08€3.52 foil
Reality Fracture Promos #276p
Reality Fracture Promos
pfra #276p· 2026Promorare
rare———

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Tam, the Possibility

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Card details

First printed
2026
Printings
3
Mana value
3
EDHREC rank
#14,137 on EDHREC (Commander popularity)
Keywords
Proliferate
Artists
Martina Fačková, Aleksi Briclot

Rulings (10)

  1. 2026-08-21

    If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

  2. 2026-08-21

    The value of X is determined only once, as Tam's last ability resolves.

  3. 2026-08-21

    You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

  4. 2026-08-21

    If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

  5. 2026-08-21

    An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

  6. 2026-08-21

    To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

  7. 2026-08-21

    Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

  8. 2026-08-21

    If you proliferate multiple times, you don't have to choose the same set of players and/or permanents to get additional counters each time.

  9. 2026-08-21

    While proliferating multiple times, players can't respond between proliferating the first time and proliferating the second time, and so on.

  10. 2026-08-21

    To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

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