Skip to content

Take the Fall

~$0.21 low · ~$0.22 high

Blue. Instant

one blue mana

0073 · OTJ · C · ENWhat the codes mean

Take the Fall

Outlaws of Thunder Junction #73 · Illustrated by Eduardo Francisco

What is Take the Fall worth?

Cheapest copy

~$0.21

Non-foil · Outlaws of Thunder Junction #73

Buy on TCGplayer

Highest TCGplayer price

~$0.22

Foil · Outlaws of Thunder Junction #73

See it on TCGplayer

TCGplayer, eBay and Amazon links are affiliate links. We may earn a commission if you buy.

2 prices from $0.21 to $0.22. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Draw a card.

Dewey had been briefed on every aspect of the plan... except the bit where he was left holding the bag.

The only printing of Take the Fall

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Take the Fall

As an Amazon Associate we earn from qualifying purchases. We also take part in the TCGplayer (via Impact) and eBay Partner Network affiliate programs. Links to TCGplayer, eBay and Amazon are affiliate links: if you buy through them we may earn a commission at no extra cost to you. Cardmarket links are not affiliate links.

Card details

First printed
2024
Printings
1
Mana value
1
EDHREC rank
#15,329 on EDHREC (Commander popularity)
Artist
Eduardo Francisco

What the codes mean

The small print at the bottom of the Outlaws of Thunder Junction card (#73).

0073 · OTJ · C · EN

  • 0073Collector number: this card's place in the set list.
  • OTJSet code for Outlaws of Thunder Junction
  • CCommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (3)

  1. 2024-04-12

    Outlaw is not a creature type. If an effect asks you to choose a creature type, you can’t choose outlaw.

  2. 2024-04-12

    A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn’t matter if it has more than one of those creature types; as long as it has at least one, it’s an outlaw.

  3. 2024-04-12

    If an ability refers to an outlaw or whether a player controls an outlaw, it’s referring only to permanents with one or more of the creature types specified above. Notably, it’s not referring to any spell or card not on the battlefield. However, other abilities may refer to an “outlaw spell” or “outlaw card” in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types.

Browse more: Outlaws of Thunder Junction · all sets · search cards