Taigam's Strike
~$0.04 low · ~$0.42 high
Blue. Sorcery

Dragons of Tarkir #81 · Illustrated by David Gaillet
What is Taigam's Strike worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Target creature gets +2/+0 until end of turn and can't be blocked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Format legality
The only printing of Taigam's Strike
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
Dragons of Tarkir dtk #81· 2015common· Cardmarket €0.07 · €0.21 foil | common | $0.04 | $0.42 | €0.07€0.21 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Taigam's Strike
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Card details
- First printed
- 2015
- Printings
- 1
- Mana value
- 4
- EDHREC rank
- #21,024 on EDHREC (Commander popularity)
- Keywords
- Rebound
- Artist
- David Gaillet
What the codes mean
The small print at the bottom of the Dragons of Tarkir card (#81).
081 · DTK · C · EN
- 081Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
- DTKSet code for Dragons of Tarkir
- CCommon
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Card breakdown
The parts of Taigam's Strike, read from the Dragons of Tarkir printing. Tap a label to highlight its line. How to read any Magic card.
- Top: name and cost
- Art and type line
- Text box
- Bottom: stats and the info line

The info line, magnified

Swipe to see the whole line.
Top: name and cost
Art and type line
Text box
Bottom: stats and the info line
Keywords
- ReboundCR 702.88
- Defined in the Comprehensive Rules at the rule above.
Rule numbers from the Magic Comprehensive Rules, version of September 25, 2026.
Rulings (8)
2015-02-25
If a replacement effect (such as the one created by Rest in Peace) would cause a spell with rebound that you cast from your hand to be put somewhere other than into your graveyard as it resolves, you can choose whether to apply the rebound effect or the other effect as the spell resolves.
2015-02-25
If a spell with rebound that you cast from your hand doesn’t resolve for any reason (either because another spell or ability counters it or because all its targets are illegal as it tries to resolve), none of its effects will happen, including rebound. The spell will be put into its owner’s graveyard and you won’t get to cast it again on your next turn.
2015-02-25
Rebound will have no effect on copies of spells because you don’t cast them from your hand.
2015-02-25
As long as you cast a spell with rebound from your hand, rebound will work regardless of whether you paid its mana cost or an alternative cost you were permitted to pay.
2015-02-25
If you cast a spell with rebound from any zone other than your hand (including your opponent’s hand), rebound will have no effect.
2015-02-25
Casting the card again due to the delayed triggered ability is optional. If you choose not to cast the card, or if you can’t (perhaps because there are no legal targets available), the card will stay exiled. You won’t get another chance to cast it on a future turn.
2015-02-25
If you cast a card from exile this way, it will go to its owner’s graveyard when it resolves, fails to resolve, or is countered. It won’t go back to exile.
2015-02-25
At the beginning of your upkeep, all delayed triggered abilities created by rebound effects trigger. You may handle them in any order. If you want to cast a card this way, you do so as part of the resolution of its delayed triggered ability. Timing restrictions based on the card’s type (if it’s a sorcery) are ignored. Other restrictions, such as “Cast [this spell] only during combat,” must be followed.
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