Sygg, River Cutthroat
~$4.08 low · ~$290.19 high
Multicolor. Legendary Creature — Merfolk Rogue

Zendikar Rising Commander #103 · Illustrated by Jeremy Enecio
What is Sygg, River Cutthroat worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)
1/3
"It's not a matter of deserving. It's a matter of strength. The power to hold versus the power to take."
Format legality
All 3 printings of Sygg, River Cutthroat
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
The List plst #ZNC-103· 2023rare | rare | $9.38 | No foil printing | — | |
Zendikar Rising Commander znc #103· 2020rare· Cardmarket €6.09 | rare | $4.08 | No foil printing | €6.09 | |
Shadowmoor shm #176· 2008rare· Cardmarket €8.03 · €47.20 foil | rare | $12.67 | $290.19 | €8.03€47.20 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Sygg, River Cutthroat
Graded copies on eBay
Searches for the Shadowmoor #176 printing.
Graded prices vary a lot by grade. These links search current listings.
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Card details
- First printed
- 2008
- Printings
- 3
- Mana value
- 2
- EDHREC rank
- #3,877 on EDHREC (Commander popularity)
- Artist
- Jeremy Enecio
What the codes mean
The small print at the bottom of the Zendikar Rising Commander card (#103).
103 · ZNC · R · EN
- 103Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
- ZNCSet code for Zendikar Rising Commander
- RRare
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Rulings (6)
2008-05-01
As the end step begins, Sygg’s ability checks whether a player who is currently your opponent, or a player who was your opponent at the time they left the game, has lost 3 or more life over the course of the turn. If so, the ability will trigger. If not, it won’t.
2008-05-01
Sygg’s ability checks only whether life was lost. It doesn’t care whether life was also gained. For example, if an opponent lost 4 life and gained 6 life during the turn, that player will have a higher life total than they started the turn with — but Sygg’s ability will trigger anyway.
2008-05-01
Sygg’s ability checks to see if it triggers at the end of every turn. It doesn’t have to be your turn, and it doesn’t have to be the turn of the opponent that lost life.
2008-05-01
You don’t specify an opponent when the ability triggers. If multiple opponents have lost 3 or more life over the course of the turn, the ability will trigger only once.
2008-05-01
Sygg’s ability will trigger even if Sygg wasn’t on the battlefield at the time some or all of the life was lost.
2008-05-01
It doesn’t matter how the opponent lost life or who caused it, as long as the total loss of life is 3 or more.
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