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Sword of Truth and Justice

~$31.27 low · ~$42.28 high

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Colorless. Artifact — Equipment

three generic mana

229 · MH1 · M · ENWhat the codes mean

Sword of Truth and Justice

Modern Horizons #229 · Illustrated by Chris Rahn

What is Sword of Truth and Justice worth?

Cheapest copy

~$31.27

Non-foil · Modern Horizons #229

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Highest TCGplayer price

~$42.28

Foil · Modern Horizons #229

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7 prices from $31.27 to $42.28. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Equipped creature gets +2/+2 and has protection from white and from blue.

Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Equip two generic mana

All 4 printings of Sword of Truth and Justice

PrintingRarityNon-foilFoilEtched foilCardmarket (EUR)My collection
Secret Lair Drop #1867
Secret Lair Drop
sld #1867· 2025Borderlessmythic· Cardmarket €19.45 · €28.44 foil
mythic$32.39—No etched foil printing€19.45€28.44 foil
Secret Lair Drop #1096
Secret Lair Drop
sld #1096· 2022mythic· Cardmarket €29.43 · €25.57 foil
mythic$34.41$37.92No etched foil printing€29.43€25.57 foil
Modern Horizons 1 Timeshifts #32
Modern Horizons 1 Timeshifts
h1r #32· 2021Retro Framemythic· Cardmarket €25.92 foil
mythicNo non-foil printing$37.57$31.71€25.92 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Sword of Truth and Justice

Graded copies on eBay

Searches for the Modern Horizons #229 printing.

Graded prices vary a lot by grade. These links search current listings.

Protect it: Sleeves on Amazon (opens in a new tab)Toploaders on Amazon (opens in a new tab)Binders on Amazon (opens in a new tab)

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Card details

First printed
2019
Printings
4
Mana value
3
EDHREC rank
#1,700 on EDHREC (Commander popularity)
Keywords
Proliferate, Equip
Artists
Yongjae Choi, Nils Hamm, Chris Rahn

What the codes mean

The small print at the bottom of the Modern Horizons card (#229).

229 · MH1 · M · EN

  • 229Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • MH1Set code for Modern Horizons
  • MMythic rare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (8)

  1. June 14, 2019

    Protection from a color means that the equipped creature can't be blocked by creatures of that color, can't be the target of spells of that color or abilities from sources of that color, can't be enchanted or equipped by Auras or Equipment of that color, and all damage that sources of that color would deal to it is prevented. Nothing other than these events is prevented or illegal.

  2. June 14, 2019

    If a permanent or player you choose while proliferating has more than one kind of counter on it, it will get one more of each of those kinds. This means that if you put a +1/+1 counter on a creature you control with a -1/-1 counter on it, then choose that creature while proliferating, you'll put another of each of those counters on it before state-based actions remove them.

  3. February 4, 2023

    If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

  4. February 4, 2023

    An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

  5. February 4, 2023

    To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

  6. February 4, 2023

    Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

  7. February 4, 2023

    If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

  8. February 4, 2023

    You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

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