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Sustaining Spirit

~$1.24 TCGplayer

White. Creature — Angel SpiritReserved List

one generic manaone white mana

Sustaining Spirit

Alliances #18 · Illustrated by Rebecca Guay

What is Sustaining Spirit worth?

Cheapest copy

~$1.24

Non-foil · Alliances #18

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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Cumulative upkeep one generic manaone white mana (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

0/3

"Faith is our greatest protector." —Halvor Arensson, Kjeldoran Priest

The only printing of Sustaining Spirit

PrintingRarityNon-foilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
1996
Printings
1
Mana value
2
EDHREC rank
#24,942 on EDHREC (Commander popularity)
Keywords
Cumulative upkeep
Artist
Rebecca Guay

Rulings (7)

  1. 2004-10-04

    Does not affect damage if you are already at zero or negative life. You still take it all.

  2. 2008-10-01

    If an effect asks you to pay life, you can’t pay more life than you have.

  3. 2008-10-01

    Paying cumulative upkeep is always optional. If it’s not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can’t be made. For example, if a permanent with “cumulative upkeep one generic mana” has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay four generic mana or sacrifice the permanent.

  4. 2008-10-01

    The ability doesn’t change how much damage is dealt; it just changes how much life that damage makes you lose. An effect such as Spirit Link will see the full amount of damage being dealt.

  5. 2008-10-01

    Sustaining Spirit won’t prevent you from losing the game if your life total is 0 or less or some other effect causes you to lose the game.

  6. 2008-10-01

    The second ability is not a prevention effect. It stops unpreventable damage from reducing your life total below 1.

  7. 2008-10-01

    The second ability applies only if your life total is being reduced by damage. Other effects or costs (such as “lose 1 life” or “pay 1 life”) can reduce your life total below 1 as normal.

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