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Survivor's Med Kit

~$0.33 low · ~$6.01 high

Colorless. Artifact

one generic mana

0144 · PIP · U · ENWhat the codes mean

Survivor's Med Kit

Fallout #144 · Illustrated by Valera Lutfullina

What is Survivor's Med Kit worth?

Cheapest copy

~$0.33

Non-foil · Fallout #144

Buy on TCGplayer

Highest TCGplayer price

~$6.01

Surge Foil foil · Fallout #672

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3 prices from $0.33 to $6.01. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

one generic mana, tap this permanent: Choose one that hasn't been chosen —

• Stimpak — Draw a card.

• Fancy Lads Snack Cakes — Create a Food token. (It's an artifact with "two generic mana, tap this permanent, Sacrifice this token: You gain 3 life.")

• RadAway — Target player loses all rad counters. Sacrifice this artifact.

All 2 printings of Survivor's Med Kit

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Fallout #672
Fallout
pip #672· 2024Surge Foiluncommon· Cardmarket €4.81 foil
uncommonNo non-foil printing$6.01€4.81 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2024
Printings
2
Mana value
1
EDHREC rank
#13,467 on EDHREC (Commander popularity)
Keywords
Stimpak, Food, RadAway, Fancy Lads Snack Cakes
Artist
Valera Lutfullina

What the codes mean

The small print at the bottom of the Fallout card (#144).

0144 · PIP · U · EN

  • 0144Collector number: this card's place in the set list.
  • PIPSet code for Fallout
  • UUncommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (11)

  1. 2024-03-08

    In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.

  2. 2024-03-08

    The cards are milled all at once, which means abilities that trigger "whenever one or more nonland cards are milled" will trigger exactly once as long as at least one nonland card was milled.

  3. 2024-03-08

    Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.

  4. 2024-03-08

    There is an inherent triggered ability associated with having rad counters. This triggered ability has no source and is controlled by the active player. The full text of this ability is "At the beginning of the precombat main phase of a player with rad counters, that player mills cards equal to the number of rad counters they have. For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves."

  5. 2024-03-08

    Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.

  6. 2024-03-08

    Rad counters don't go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.

  7. 2024-03-08

    Rad counters are a kind of counter that a player may have. They're not associated with any specific permanents.

  8. 2024-03-08

    If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they'll mill as many cards as they can.

  9. 2024-11-08

    Whatever you do, don't eat the delicious cards.

  10. 2024-11-08

    Food is an artifact type. Even though it appears on some creatures, it's never a creature type.

  11. 2024-11-08

    You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.

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