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Struggle // Survive

~$0.12 low · ~$0.34 high

Multicolor. Instant // Sorcery

two generic manaone red mana // one generic manaone green mana

0339 · MOC · U · ENWhat the codes mean

Struggle // Survive

March of the Machine Commander #339 · Illustrated by Eric Deschamps

What is Struggle // Survive worth?

Cheapest copy

~$0.12

Non-foil · Zendikar Rising Commander #102

Buy on TCGplayer

Highest TCGplayer price

~$0.34

Foil · Hour of Devastation #151

See it on TCGplayer

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4 prices from $0.12 to $0.34. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Struggle

two generic manaone red mana

Instant

Struggle deals damage to target creature equal to the number of lands you control.

Survive

one generic manaone green mana

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles their graveyard into their library.

All 3 printings of Struggle // Survive

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Zendikar Rising Commander #102
Zendikar Rising Commander
znc #102· 2020uncommon· Cardmarket €0.09
uncommon$0.12No foil printing€0.09
Hour of Devastation #151
Hour of Devastation
hou #151· 2017uncommon· Cardmarket €0.14 · €0.24 foil
uncommon$0.24$0.34€0.14€0.24 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Struggle // Survive

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Card details

First printed
2017
Printings
3
Mana value
5
EDHREC rank
#15,779 on EDHREC (Commander popularity)
Keywords
Aftermath
Artist
Eric Deschamps

What the codes mean

The small print at the bottom of the March of the Machine Commander card (#339).

0339 · MOC · U · EN

  • 0339Collector number: this card's place in the set list.
  • MOCSet code for March of the Machine Commander
  • UUncommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (11)

  1. 2017-04-18

    A spell with aftermath cast from a graveyard will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.

  2. 2017-04-18

    All split cards have two card faces on a single card, and you put a split card onto the stack with only the half you're casting. The characteristics of the half of the card you didn't cast are ignored while the spell is on the stack. For example, if an effect prevents you from casting green spells, you can cast Destined of Destined // Lead, but not Lead.

  3. 2017-04-18

    While not on the stack, the characteristics of a split card are the combination of its two halves. For example, Destined // Lead is a green and black card, it is both an instant card and a sorcery card, and its mana value is 6. This means that if an effect allows you to cast a card with mana value 2 from your hand, you can't cast Destined. This is a change from the previous rules for split cards.

  4. 2017-04-18

    If another effect allows you to cast a split card with aftermath from a graveyard, you may cast either half. If you cast the half that has aftermath, you'll exile the card if it would leave the stack.

  5. 2017-04-18

    Each split card is a single card. For example, if you discard one, you've discarded one card, not two. If an effect counts the number of instant and sorcery cards in your graveyard, Destined // Lead counts once, not twice.

  6. 2017-04-18

    If you cast the first half of a split card with aftermath during your turn, you'll have priority immediately after it resolves. You can cast the half with aftermath from your graveyard before any player can take any other action if it's legal for you to do so.

  7. 2017-04-18

    Split cards with aftermath have a new frame treatment—the half you can cast from your hand is oriented the same as other cards you'd cast from your hand, while the half you can cast from your graveyard is a traditional split card half. This frame treatment is for your convenience and has no rules significance.

  8. 2017-04-18

    If another effect allows you to cast a split card with aftermath from any zone other than a graveyard, you can't cast the half with aftermath.

  9. 2017-04-18

    Each split card has two names. If an effect instructs you to choose a card name, you may choose one, but not both.

  10. 2017-07-14

    If a player has no cards in their graveyard when Survive resolves, that player just shuffles their library.

  11. 2017-07-14

    Once you've started to cast a spell with aftermath from your graveyard, the card is immediately moved to the stack. Opponents can't try to stop the ability by exiling the card with an effect such as that of Crook of Condemnation.

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