Step Between Worlds
~$0.22 low · ~$0.50 high
Blue. Sorcery

Outlaws of Thunder Junction #70 · Illustrated by Chris Ostrowski
What is Step Between Worlds worth?
Highest TCGplayer price
~$0.50
Promo foil · Outlaws of Thunder Junction Promos #70p
See it on TCGplayerTCGplayer, eBay and Amazon links are affiliate links. We may earn a commission if you buy.
TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds.
Plot (You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Format legality
All 4 printings of Step Between Worlds
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
Outlaws of Thunder Junction otj #70· 2024rare· Cardmarket €0.14 · €0.23 foil | rare | $0.24 | $0.22 | €0.14€0.23 foil | |
Outlaws of Thunder Junction otj #321· 2024Extended Artrare· Cardmarket €0.48 · €0.33 foil | rare | $0.33 | $0.32 | €0.48€0.33 foil | |
Outlaws of Thunder Junction Promos potj #70p· 2024Promorare· Cardmarket €0.18 · €0.14 foil | rare | $0.33 | $0.50 | €0.18€0.14 foil | |
Outlaws of Thunder Junction Promos potj #70s· 2024Promorare· Cardmarket €0.29 foil | rare | No non-foil printing | $0.36 | €0.29 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Step Between Worlds
As an Amazon Associate we earn from qualifying purchases. We also take part in the TCGplayer (via Impact) and eBay Partner Network affiliate programs. Links to TCGplayer, eBay and Amazon are affiliate links: if you buy through them we may earn a commission at no extra cost to you. Cardmarket links are not affiliate links.
Card details
- First printed
- 2024
- Printings
- 4
- Mana value
- 5
- EDHREC rank
- #10,871 on EDHREC (Commander popularity)
- Keywords
- Plot
- Artist
- Chris Ostrowski
What the codes mean
The small print at the bottom of the Outlaws of Thunder Junction card (#70).
0070 · OTJ · R · EN
- 0070Collector number: this card's place in the set list.
- OTJSet code for Outlaws of Thunder Junction
- RRare
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Rulings (7)
2024-04-12
If a plotted card has
in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
2024-04-12
Plot abilities are written “Plot [cost],” which means “Any time you have priority during your main phase while the stack is empty, you may pay [cost] and exile this card from your hand. It becomes plotted.”
2024-04-12
A player whose hand and/or graveyard contain no cards can still choose to shuffle their hand and graveyard into their library. If they do, they’ll still draw seven cards.
2024-04-12
You can’t cast a plotted card on the same turn it became plotted. On any future turn, you may cast that card from exile without paying its mana cost during your main phase while the stack is empty.
2024-04-12
If you’re casting a plotted card from exile without paying its mana cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the plotted card has any mandatory additional costs, those must still be paid to cast the spell.
2024-04-12
Players decide and announce in turn order, starting with the active player, whether they want to shuffle their hand and graveyard into their library. Then, all players who chose to do so shuffle their hands and graveyards into their libraries and draw seven cards. Players later in the turn order will know the choices made by players before them.
2024-04-12
Exiling a card using its plot ability is a special action. Once you announce you’re taking that action, no other player can respond by trying to remove that card from your hand.
Browse more: Outlaws of Thunder Junction · all sets · search cards
