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Squidnapper

~$0.29 low · ~$0.50 high

Blue. Creature — Squid Pirate

three generic manaone blue manaone blue mana

29 · R · ENWhat the codes mean

Squidnapper

Mystery Booster Playtest Cards 2021 #29 · Illustrated by Jeff Carpenter

What is Squidnapper worth?

Cheapest copy

~$0.29

Non-foil · Mystery Booster Playtest Cards 2021 #29

Buy on TCGplayer

Highest TCGplayer price

~$0.50

Non-foil · Mystery Booster Playtest Cards 2019 #29

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2 prices from $0.29 to $0.50. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

When Squidnapper enters, gain control of target creature an opponent controls until Squidnapper leaves the battlefield or that player pays the ransom.

Ransom — six generic mana and 2 life

3/4

All 2 printings of Squidnapper

PrintingRarityNon-foilCardmarket (EUR)My collection
Mystery Booster Playtest Cards 2019 #29
Mystery Booster Playtest Cards 2019
cmb1 #29· 2019rare· Cardmarket €0.02
rare$0.50€0.02

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Squidnapper

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Card details

First printed
2019
Printings
2
Mana value
5
Artist
Jeff Carpenter

What the codes mean

The small print at the bottom of the Mystery Booster Playtest Cards 2021 card (#29).

29 · R · EN

  • 29Collector number, as Scryfall lists it. The printed form can differ on promos and special products.
  • RRare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (4)

  1. 2019-11-12

    If Squidnapper leaves the battlefield before its triggered ability resolves, you won’t gain control of the target creature at all.

  2. 2019-11-12

    Pay no attention to any other card in this set using the word “ransom” when determining how Squidnapper’s ransom ability works.

  3. 2019-11-12

    If a card with a ransom ability loses that ability, it has no ransom cost. No player may pay its ransom cost.

  4. 2019-11-12

    Paying a ransom cost to end an effect is a special action. The card’s owner may pay that cost any time they have priority, and players can’t take actions in between the time the player announces their intent to pay and the time the card returns to the zone from which it came.

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