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Souvenir T-Shirt

~$0.11 low · ~$0.24 high

Colorless. Artifact — Equipment

three generic mana

Souvenir T-Shirt

Unfinity #192 · Illustrated by Michael Phillippi

What is Souvenir T-Shirt worth?

Cheapest copy

~$0.11

Non-foil · Unfinity #192

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Highest TCGplayer price

~$0.24

Galaxy Foil foil · Unfinity #478

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3 prices from $0.11 to $0.24. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Gear Up, sponsored by Wizards of the Coast — As this Equipment enters, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results.

Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second.

Equip four generic mana

All 2 printings of Souvenir T-Shirt

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Unfinity #478
Unfinity
unf #478· 2022Galaxy Foilrare· Cardmarket €0.18 foil
rareNo non-foil printing$0.24€0.18 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2022
Printings
2
Mana value
3
EDHREC rank
#32,185 on EDHREC (Commander popularity)
Keywords
Equip
Artist
Michael Phillippi

Rulings (8)

  1. 2022-10-07

    You choose which result applies to power and which applies to toughness.

  2. 2022-10-07

    Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.

  3. 2022-10-07

    Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.

  4. 2022-10-07

    Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.

  5. 2022-10-07

    Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.

  6. 2022-10-07

    A "Magic-branded item" is an article of clothing or wearable accessory (jewelry, etc.) that includes a Magic logo, symbols, artwork, or other brand-identifying markings. Anything that's usually paired (socks, earrings, and so on) count as one item.

  7. 2022-10-07

    If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.

  8. 2022-10-07

    If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.

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