Skip to content

Smuggler's Copter

~$0.70 low · ~$14.73 high

Colorless. Artifact — Vehicle

two generic mana

160 · NEC · R · ENWhat the codes mean

Smuggler's Copter

Neon Dynasty Commander #160 · Illustrated by Florian de Gesincourt

What is Smuggler's Copter worth?

Cheapest copy

~$0.70

Non-foil · The List #KLD-235

Buy on TCGplayer

Highest TCGplayer price

~$14.73

Borderless non-foil · Secret Lair Drop #446

See it on TCGplayer

TCGplayer, eBay and Amazon links are affiliate links. We may earn a commission if you buy.

11 prices from $0.70 to $14.73. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Flying

Whenever this Vehicle attacks or blocks, you may draw a card. If you do, discard a card.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

3/3

All 7 printings of Smuggler's Copter

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Final Fantasy: Through the Ages #62
Final Fantasy: Through the Ages
fca #62· 2025Borderlessrare· Cardmarket €1.38 · €8.10 foil
rare$1.77$8.25€1.38€8.10 foil
Secret Lair Drop #1968
Secret Lair Drop
sld #1968· 2025PosterBorderlessrare· Cardmarket €5.94 · €7.31 foil
rare$5.42$5.98€5.94€7.31 foil
The List #KLD-235
The List
plst #KLD-235· 2024rare
rare$0.70No foil printing—
Secret Lair Drop #446
Secret Lair Drop
sld #446· 2022Borderlessrare· Cardmarket €10.01 · €10.89 foil
rare$14.73$14.42€10.01€10.89 foil
Kaladesh #235
Kaladesh
kld #235· 2016rare· Cardmarket €1.11 · €2.91 foil
rare$1.50$5.28€1.11€2.91 foil
Kaladesh Promos #235s
Kaladesh Promos
pkld #235s· 2016Promorare· Cardmarket €3.63 foil
rareNo non-foil printing$7.20€3.63 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Smuggler's Copter

As an Amazon Associate we earn from qualifying purchases. We also take part in the TCGplayer (via Impact) and eBay Partner Network affiliate programs. Links to TCGplayer, eBay and Amazon are affiliate links: if you buy through them we may earn a commission at no extra cost to you. Cardmarket links are not affiliate links.

Card details

First printed
2016
Printings
7
Mana value
2
EDHREC rank
#1,929 on EDHREC (Commander popularity)
Keywords
Flying, Crew
Artists
Square Enix, Ivan Shavrin & Rob Pavic, Florian de Gesincourt, Brandon L. Hunt

What the codes mean

The small print at the bottom of the Neon Dynasty Commander card (#160).

160 · NEC · R · EN

  • 160Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • NECSet code for Neon Dynasty Commander
  • RRare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (12)

  1. 2017-09-29

    You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.

  2. 2017-09-29

    If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.

  3. 2017-09-29

    If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.

  4. 2017-09-29

    Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.

  5. 2017-09-29

    Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.

  6. 2017-09-29

    Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.

  7. 2017-09-29

    Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.

  8. 2017-09-29

    When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.

  9. 2017-09-29

    Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.

  10. 2017-09-29

    You may tap more creatures than necessary to activate a crew ability.

  11. 2017-09-29

    Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.

  12. 2017-09-29

    For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.

Browse more: Neon Dynasty Commander · all sets · search cards