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Skorpekh Lord

~$2.63 low · ~$8.70 high

Black. Artifact Creature — Necron Noble

two generic manaone black mana

058 · 40K · R · ENWhat the codes mean

Skorpekh Lord

Warhammer 40,000 Commander #58 · Illustrated by Adrián Rodríguez Pérez

What is Skorpekh Lord worth?

Cheapest copy

~$2.63

Non-foil · Warhammer 40,000 Commander #58

Buy on TCGplayer

Highest TCGplayer price

~$8.70

Surge Foil foil · Warhammer 40,000 Commander #58★

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2 prices from $2.63 to $8.70. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Menace

Command Protocols — Other artifact creatures you control get +1/+0 and have menace.

Unearth two generic manaone black mana (two generic manaone black mana: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

3/2

All 2 printings of Skorpekh Lord

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Warhammer 40,000 Commander #58★
Warhammer 40,000 Commander
40k #58★· 2022Surge Foilrare
rareNo non-foil printing$8.70—

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2022
Printings
2
Mana value
3
EDHREC rank
#7,775 on EDHREC (Commander popularity)
Keywords
Command Protocols, Unearth, Menace
Artist
Adrián Rodríguez Pérez

What the codes mean

The small print at the bottom of the Warhammer 40,000 Commander card (#58).

058 · 40K · R · EN

  • 058Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • 40KSet code for Warhammer 40,000 Commander
  • RRare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (5)

  1. 2022-10-07

    Unearth grants haste to the permanent that's returned to the battlefield. However, neither of the "exile" abilities is granted to that permanent. If that creature loses all its abilities, it will still be exiled at the beginning of the end step, and if it would leave the battlefield, it is still exiled instead.

  2. 2022-10-07

    If you activate a card's unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will resolve and do nothing.

  3. 2022-10-07

    Activating a permanent card's unearth ability isn't the same as casting it as a spell. The unearth ability is put on the stack, but the card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Cancel) will not.

  4. 2022-10-07

    If a permanent returned to the battlefield by an unearth ability would leave it for any reason, it's exiled instead—unless the spell or ability that's causing it to leave the battlefield is actually trying to exile it. In that case, the spell or ability succeeds at exiling the permanent. If the spell or ability later returns the card to the battlefield, it will return as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.

  5. 2022-10-07

    At the beginning of the end step, a permanent returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects that counter triggered abilities. If the ability is countered, the permanent will stay on the battlefield and the delayed trigger won't trigger again. However, the replacement effect will still exile it if it eventually leaves the battlefield.

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