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Skarrg Guildmage

~$0.09 low · ~$1.09 high

Multicolor. Creature — Human Shaman

one red manaone green mana

No. 196What the codes mean

Skarrg Guildmage

Gatecrash #196 · Illustrated by Aleksi Briclot

What is Skarrg Guildmage worth?

Cheapest copy

~$0.09

Non-foil · Gatecrash #196

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Highest TCGplayer price

~$1.09

Foil · Gatecrash #196

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2 prices from $0.09 to $1.09. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

one red manaone green mana: Creatures you control gain trample until end of turn.

one generic manaone red manaone green mana: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.

2/2

The only printing of Skarrg Guildmage

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2013
Printings
1
Mana value
2
EDHREC rank
#19,599 on EDHREC (Commander popularity)
Artist
Aleksi Briclot

What the codes mean

The small print at the bottom of the Gatecrash card (#196).

196

  • 196Collector number: this card's place in the set list. Main-set cards print it over the set's card count.

Cards from 1998 to mid-2014 print the collector number over the set's card count (like 90/383) next to the copyright line. They have no rarity letter, set code or language code: the set symbol and its colour show the set and rarity.

How to read a Magic card: every part and code, on real cards.

Card breakdown

The parts of Skarrg Guildmage, read from the Gatecrash printing. How to read any Magic card.

Name
Skarrg Guildmage. Rules use the English name in every language.
Mana cost
one red manaone green manaMana value 2: the total mana in the cost, colors ignored.
Type line
Creature is the card type. Human and Shaman are subtypes, after the dash.
Text box
What the card does.
Power / toughness
2/2: power is the combat damage it deals; toughness is how much damage destroys it.
Illustration
By Aleksi Briclot. The art has no effect on the game.
Set symbol
Gatecrash. Silver means uncommon.
Collector number
196 = collector number: this card's place in the set list. Main-set cards print it over the set's card count.
Artist
Aleksi Briclot, after the paintbrush.
Copyright
Wizards of the Coast's copyright notice, with the year.

Rulings (2)

  1. 2013-01-24

    Only creatures you control when the first ability resolves will gain trample. Creatures that come under your control later in the turn won’t have trample. Lands you control that aren’t creatures also won’t gain trample, even if you use the second ability to turn them into creatures later in the turn.

  2. 2013-01-24

    Skarrg Guildmage’s second ability doesn’t affect the land’s name or any other types, subtypes, or supertypes (such as basic or legendary) the land may have. The land will also keep any abilities it had.

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