Sin, Unending Cataclysm
~$0.30 low · ~$5.34 high
Multicolor. Legendary Creature — Leviathan Avatar

Final Fantasy Commander #95 · Illustrated by Aldo Domínguez
What is Sin, Unending Cataclysm worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Flying, trample
As Sin enters, remove all counters from any number of artifacts, creatures, and enchantments. Sin enters with X +1/+1 counters on it, where X is twice the number of counters removed this way.
When Sin dies, put its counters on target creature you control, then shuffle this card into its owner's library.
5/5
Format legality
All 2 printings of Sin, Unending Cataclysm
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
Final Fantasy Commander fic #95· 2025Surge Foilrare· Cardmarket €0.46 | rare | $0.30 | — | €0.46 | |
Final Fantasy Commander fic #185· 2025Extended Artrare· Cardmarket €1.09 · €4.97 foil | rare | $1.19 | $5.34 | €1.09€4.97 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Sin, Unending Cataclysm
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Card details
- First printed
- 2025
- Printings
- 2
- Mana value
- 7
- EDHREC rank
- #4,940 on EDHREC (Commander popularity)
- Keywords
- Flying, Trample
- Artist
- Aldo Domínguez
What the codes mean
The small print at the bottom of the Final Fantasy Commander card (#95).
0095 · FIC · R · EN
- 0095Collector number: this card's place in the set list.
- FICSet code for Final Fantasy Commander
- RRare
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Rulings (4)
2025-06-06
If the target creature is an illegal target as Sin's last ability tries to resolve, it won't resolve and none of its effects will happen. Sin will remain in the zone it went to when it died (which is usually the graveyard).
2025-06-06
Sin's last ability puts all counters that were on Sin onto the target creature, not just its +1/+1 counters.
2025-06-06
Sin's last ability doesn't cause you to move counters from Sin onto the target creature. Rather, you put the same number of each kind of counter Sin had when it died onto the target creature.
2025-06-06
In some unusual cases, you may end up putting the appropriate counters on more than one permanent. For example, if you control The Ozolith ("Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.") when Sin's last ability resolves, you'll put the appropriate number of each kind of counter onto both The Ozolith and the target creature.
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