Showdown of the Skalds
~$0.34 low · ~$2.21 high
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Multicolor. Enchantment — Saga

Kaldheim #229 · Illustrated by Steven Belledin
What is Showdown of the Skalds worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards.
II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.
Format legality
All 4 printings of Showdown of the Skalds
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
The List plst #KHM-229· 2024rare· Cardmarket €0.88 | rare | $0.34 | No foil printing | €0.88 | |
Kaldheim khm #229· 2021rare· Cardmarket €0.81 · €0.89 foil | rare | $0.38 | $0.56 | €0.81€0.89 foil | |
Kaldheim Promos pkhm #229p· 2021Promorare· Cardmarket €0.68 · €0.94 foil | rare | $0.85 | $1.20 | €0.68€0.94 foil | |
Kaldheim Promos pkhm #229s· 2021Promorare· Cardmarket €4.47 foil | rare | No non-foil printing | $2.21 | €4.47 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Showdown of the Skalds
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Card details
- First printed
- 2021
- Printings
- 4
- Mana value
- 4
- EDHREC rank
- #8,022 on EDHREC (Commander popularity)
- Artist
- Steven Belledin
What the codes mean
The small print at the bottom of the Kaldheim card (#229).
229 · KHM · R · EN
- 229Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
- KHMSet code for Kaldheim
- RRare
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Rulings (11)
February 5, 2021
If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
February 5, 2021
Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.
February 5, 2021
A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.
February 5, 2021
As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
February 5, 2021
The cards you exile because of the chapter I ability are exiled face up.
February 5, 2021
Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.
February 5, 2021
Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.
February 5, 2021
Playing a card this way follows the normal rules for playing the card. You must pay its costs, and you must follow all applicable timing rules. For example, if one of the cards is a sorcery card, you can cast it only during your main phase while the stack is empty.
February 5, 2021
Under normal circumstances, you can play a land from among the exiled cards only if you haven’t played a land yet that turn.
February 5, 2021
Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.
February 5, 2021
Any cards you don’t play by the end of your next turn will remain exiled.
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