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Shatterskull Smashing // Shatterskull, the Hammer Pass

~$8.28 low · ~$20.22 high

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Red. Sorcery // Land

X generic manaone red manaone red mana

161 · ZNR · M · ENWhat the codes mean

Shatterskull Smashing // Shatterskull, the Hammer Pass

Zendikar Rising #161 · Illustrated by Adam Paquette

What is Shatterskull Smashing // Shatterskull, the Hammer Pass worth?

Cheapest copy

~$8.28

Non-foil · Zendikar Rising #161

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Highest TCGplayer price

~$20.22

Extended Art foil · Zendikar Rising #354

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5 prices from $8.28 to $20.22. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Shatterskull Smashing

X generic manaone red manaone red mana

Sorcery

Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.

Shatterskull, the Hammer Pass

Land

As this land enters, you may pay 3 life. If you don't, it enters tapped.

tap this permanent: Add one red mana.

All 3 printings of Shatterskull Smashing // Shatterskull, the Hammer Pass

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Zendikar Rising Promos #161s
Zendikar Rising Promos
pznr #161s· 2020Promomythic· Cardmarket €10.64 foil
mythicNo non-foil printing$14.56€10.64 foil
Zendikar Rising #354
Zendikar Rising
znr #354· 2020Extended Artmythic· Cardmarket €10.64 · €19.34 foil
mythic$12.62$20.22€10.64€19.34 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Shatterskull Smashing // Shatterskull, the Hammer Pass

Graded copies on eBay

Searches for the Zendikar Rising #354 printing.

Graded prices vary a lot by grade. These links search current listings.

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Card details

First printed
2020
Printings
3
Mana value
2
EDHREC rank
#1,415 on EDHREC (Commander popularity)
Artist
Adam Paquette

What the codes mean

The small print at the bottom of the Zendikar Rising card (#161).

161 · ZNR · M · EN

  • 161Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • ZNRSet code for Zendikar Rising
  • MMythic rare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (12)

  1. September 25, 2020

    In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.

  2. September 25, 2020

    A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.

  3. September 25, 2020

    There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.

  4. September 25, 2020

    If X is 6 or more, you divide twice X damage; you don't assign X damage and then double that damage.

  5. September 25, 2020

    If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.

  6. September 25, 2020

    If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.

  7. September 25, 2020

    If one of the targets becomes illegal for Shatterskull Smashing, the original division of damage still applies to the still-legal target, but the damage that would have been dealt to the illegal target isn't dealt at all.

  8. September 25, 2020

    If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.

  9. September 25, 2020

    You divide the damage as you cast Shatterskull Smashing, not as it resolves. If you choose two targets, each target must be assigned at least 1 damage.

  10. September 25, 2020

    To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.

  11. September 25, 2020

    If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.

  12. September 25, 2020

    The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.

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