Sharp-Eyed Rookie
~$0.15 low · ~$0.63 high
Green. Creature — Human Detective

Murders at Karlov Manor #176 · Illustrated by Jake Murray
What is Sharp-Eyed Rookie worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Vigilance
Whenever a creature you control enters, if its power is greater than this creature's power or its toughness is greater than this creature's toughness, put a +1/+1 counter on this creature and investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
2/2
Format legality
All 4 printings of Sharp-Eyed Rookie
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
Murders at Karlov Manor mkm #176· 2024rare· Cardmarket €0.17 · €0.17 foil | rare | $0.15 | $0.21 | €0.17€0.17 foil | |
Murders at Karlov Manor mkm #353· 2024Showcaserare· Cardmarket €0.35 · €0.19 foil | rare | $0.19 | $0.21 | €0.35€0.19 foil | |
Murders at Karlov Manor Promos pmkm #176p· 2024Promorare· Cardmarket €0.17 · €0.16 foil | rare | $0.33 | — | €0.17€0.16 foil | |
Murders at Karlov Manor Promos pmkm #176s· 2024Promorare· Cardmarket €0.42 foil | rare | No non-foil printing | $0.63 | €0.42 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Sharp-Eyed Rookie
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Card details
- First printed
- 2024
- Printings
- 4
- Mana value
- 2
- EDHREC rank
- #17,784 on EDHREC (Commander popularity)
- Keywords
- Investigate, Vigilance
- Artists
- Jake Murray, Marko Manev
What the codes mean
The small print at the bottom of the Murders at Karlov Manor card (#176).
0176 · MKM · R · EN
- 0176Collector number: this card's place in the set list.
- MKMSet code for Murders at Karlov Manor
- RRare
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Card breakdown
The parts of Sharp-Eyed Rookie, read from the Murders at Karlov Manor printing. Tap a label to highlight its line. How to read any Magic card.
- Top: name and cost
- Art and type line
- Text box
- Bottom: stats and the info line

The info line, magnified

Swipe to see the whole line.
Top: name and cost
Art and type line
Text box
Bottom: stats and the info line
Keywords
- VigilanceCR 702.20
- Attacking doesn't cause it to tap.
- InvestigateCR 701.16
- Create a Clue token.
Rule numbers from the Magic Comprehensive Rules, version of September 25, 2026.
Rulings (10)
2024-02-02
Some abilities trigger "whenever you sacrifice a Clue". Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue's activated ability.
2024-02-02
If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.
2024-02-02
Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Clue tokens.
2024-02-02
You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.
2024-02-02
If multiple creatures enter the battlefield at the same time, Sharp-Eyed Rookie's triggered ability may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 Sharp-Eyed Rookie and two 3/3 creatures enter the battlefield, Sharp-Eyed Rookie's triggered ability will trigger twice. The first ability will resolve, and you'll put a +1/+1 counter on Sharp-Eyed Rookie and investigate. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of Sharp-Eyed Rookie, so that ability does nothing.
2024-02-02
If Sharp-Eyed Rookie's triggered ability triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before the ability tries to resolve, use its power and toughness as it last existed on the battlefield for the purposes of the comparison.
2024-02-02
When a creature enters the battlefield under your control, check its power and toughness against Sharp-Eyed Rookie's power and toughness. If neither stat of the new creature is greater, Sharp-Eyed Rookie's triggered ability won't trigger at all.
2024-02-02
If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if Sharp-Eyed Rookie's triggered ability will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause a 2/2 Sharp-Eyed Rookie's ability to trigger.
2024-02-02
When comparing the stats as Sharp-Eyed Rookie's ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on Sharp-Eyed Rookie and investigate. For example, if you control a 2/2 Sharp-Eyed Rookie and a 1/3 creature enters the battlefield under your control, its toughness is greater, so Sharp-Eyed Rookie's triggered ability will trigger. In response, the 1/3 creature gets +2/-2. When Sharp-Eyed Rookie's ability tries to resolve, the other creature's power is greater, so you'll put a +1/+1 counter on Sharp-Eyed Rookie and investigate.
2024-02-02
Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.
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