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Shadow in the Warp

~$16.59 low · ~$35.90 high

Multicolor. Enchantment

one generic manaone red manaone green mana

140 · 40K · R · ENWhat the codes mean

Shadow in the Warp

Warhammer 40,000 Commander #140 · Illustrated by Kim Sokol

What is Shadow in the Warp worth?

Cheapest copy

~$16.59

Non-foil · Warhammer 40,000 Commander #140

Buy on TCGplayer

Highest TCGplayer price

~$35.90

Surge Foil foil · Warhammer 40,000 Commander #140★

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2 prices from $16.59 to $35.90. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

The first creature spell you cast each turn costs two generic mana less to cast.

Whenever an opponent casts their first noncreature spell each turn, this enchantment deals 2 damage to that player.

The astropath collapsed, his empty eye sockets aglow. He spoke three words before falling lifeless to the ground: "They . . . are . . . coming!"

All 2 printings of Shadow in the Warp

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Warhammer 40,000 Commander #140★
Warhammer 40,000 Commander
40k #140★· 2022Surge Foilrare
rareNo non-foil printing$35.90—

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Shadow in the Warp

Graded copies on eBay

Searches for the Warhammer 40,000 Commander #140★ printing.

Graded prices vary a lot by grade. These links search current listings.

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Card details

First printed
2022
Printings
2
Mana value
3
EDHREC rank
#3,589 on EDHREC (Commander popularity)
Artist
Kim Sokol

What the codes mean

The small print at the bottom of the Warhammer 40,000 Commander card (#140).

140 · 40K · R · EN

  • 140Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • 40KSet code for Warhammer 40,000 Commander
  • RRare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (1)

  1. 2022-10-07

    Both the first and last abilities of Shadow in the Warp take into account spells cast before it was on the battlefield. For example, if an opponent cast a noncreature spell before it was on the battlefield, then casts a noncreature spell after it is put on the battlefield, Shadow in the Warp's second ability won't trigger because that is the second noncreature spell they've cast that turn.

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