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Sentry Bot

~$0.26 low · ~$1.27 high

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White. Artifact Creature — Robot

four generic manaone white mana

0024 · PIP · R · ENWhat the codes mean

Sentry Bot

Fallout #24 · Illustrated by Anthony Devine

What is Sentry Bot worth?

Cheapest copy

~$0.26

Non-foil · Fallout #24

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Highest TCGplayer price

~$1.27

Extended Art foil · Fallout #899

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6 prices from $0.26 to $1.27. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Flash

This spell costs one generic mana less to cast for each creature attacking you.

When this creature enters, you get an energy counter for each creature attacking you.

At the beginning of combat on your turn, you may pay an energy counteran energy counteran energy counter. If you do, put a +1/+1 counter on each creature you control.

2/5

All 4 printings of Sentry Bot

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Fallout #371
Fallout
pip #371· 2024Extended Artrare· Cardmarket €0.36 · €0.61 foil
rare$0.49$0.60€0.36€0.61 foil
Fallout #552
Fallout
pip #552· 2024Surge Foilrare· Cardmarket €1.50 foil
rareNo non-foil printing$1.19€1.50 foil
Fallout #899
Fallout
pip #899· 2024Extended ArtSurge Foilrare· Cardmarket €0.80 foil
rareNo non-foil printing$1.27€0.80 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Sentry Bot

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Card details

First printed
2024
Printings
4
Mana value
5
EDHREC rank
#10,414 on EDHREC (Commander popularity)
Keywords
Flash
Artist
Anthony Devine

What the codes mean

The small print at the bottom of the Fallout card (#24).

0024 · PIP · R · EN

  • 0024Collector number: this card's place in the set list.
  • PIPSet code for Fallout
  • RRare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (12)

  1. March 8, 2024

    The cost-reduction ability of Sentry Bot doesn’t change its mana cost or mana value, only the total cost you pay. Specifically, the mana value of Sentry Bot is always 5.

  2. March 8, 2024

    Some spells and abilities that give you an energy counter may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t get any an energy counter.

  3. March 8, 2024

    Once you announce that you’re casting Sentry Bot, no player may take actions until you’re done casting it. Notably, opponents can’t remove creatures from combat to try to change Sentry Bot’s total cost.

  4. March 8, 2024

    Some triggered abilities that state that you “may pay” a certain amount of an energy counter describe an effect that happens “If you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is followed by the phrase “When you do,” then you’ll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

  5. March 8, 2024

    Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

  6. March 8, 2024

    If a spell or ability with one or more targets states that you “may pay” some amount of an energy counter, and each permanent that it targets has become an illegal target, the spell or ability won’t resolve. You can’t pay any an energy counter even if you want to.

  7. March 8, 2024

    Use the number of creatures attacking you as Sentry Bot’s third ability resolves to determine the number of energy counters you get.

  8. March 8, 2024

    Some triggered abilities state that you “may pay” a certain amount of an energy counter. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of an energy counter as the ability resolves.

  9. March 8, 2024

    Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.

  10. March 8, 2024

    If an effect says you get one or more an energy counter, you get that many energy counters. To pay one or more an energy counter, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

  11. March 8, 2024

    Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.

  12. March 8, 2024

    an energy counter is the energy symbol. It represents one energy counter.

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