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Sedris, the Traitor King

~$0.91 low · ~$12.72 high

Multicolor. Legendary Creature — Zombie Warrior

three generic manaone blue manaone black manaone red mana

Sedris, the Traitor King

Double Masters 2022 #274 · Illustrated by Paul Bonner

What is Sedris, the Traitor King worth?

Cheapest copy

~$0.91

Non-foil · The List #ALA-193

Buy on TCGplayer

Highest TCGplayer price

~$12.72

Foil · Shards of Alara #193

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8 prices from $0.91 to $12.72. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Each creature card in your graveyard has unearth two generic manaone black mana. (two generic manaone black mana: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

5/5

He bids his minions rise from their graves to their knees.

All 5 printings of Sedris, the Traitor King

PrintingRarityNon-foilFoilEtched foilCardmarket (EUR)My collection
Double Masters 2022 #387
Double Masters 2022
2x2 #387· 2022Borderlessmythic· Cardmarket €1.11 · €2.13 foil
mythic$2.39$2.72No etched foil printing€1.11€2.13 foil
Double Masters 2022 #537
Double Masters 2022
2x2 #537· 2022mythic
mythicNo non-foil printingNo foil printing$2.06—
The List #ALA-193
The List
plst #ALA-193· 2021mythic· Cardmarket €0.73
mythic$0.91No foil printingNo etched foil printing€0.73
Shards of Alara #193
Shards of Alara
ala #193· 2008mythic· Cardmarket €0.71 · €6.37 foil
mythic$1.21$12.72No etched foil printing€0.71€6.37 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Sedris, the Traitor King

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Card details

First printed
2008
Printings
5
Mana value
6
EDHREC rank
#13,144 on EDHREC (Commander popularity)
Artists
Paul Bonner, Ian Miller

Rulings (7)

  1. 2008-10-01

    Sedris may cause a creature card in your graveyard to have multiple unearth abilities. (For example, a Fatestitcher in your graveyard would have unearth one blue mana and unearth two generic manaone black mana.) You may activate either of those abilities.

  2. 2008-10-01

    If a creature returned to the battlefield with unearth would leave the battlefield for any reason, it's exiled instead — unless the spell or ability that's causing the creature to leave the battlefield is actually trying to exile it! In that case, it succeeds at exiling it. If it later returns the creature card to the battlefield (as Oblivion Ring or Flickerwisp might, for example), the creature card will return to the battlefield as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.

  3. 2008-10-01

    Unearth grants haste to the creature that's returned to the battlefield. However, neither of the "exile" abilities is granted to that creature. If that creature loses all its abilities, it will still be exiled at the beginning of the end step, and if it would leave the battlefield, it is still exiled instead.

  4. 2008-10-01

    At the beginning of the end step, a creature returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects such as Stifle or Voidslime that counter triggered abilities. If the ability is countered, the creature will stay on the battlefield and the delayed trigger won't trigger again. However, the replacement effect will still exile the creature when it eventually leaves the battlefield.

  5. 2008-10-01

    Despite the appearance of the reminder text, the unearth abilities that Sedris grants are activated abilities of each individual creature card in your graveyard. They're not activated abilities of Sedris.

  6. 2008-10-01

    Activating a creature card's unearth ability isn't the same as casting the creature card. The unearth ability is put on the stack, but the creature card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Remove Soul) will not.

  7. 2008-10-01

    If you activate a card's unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will resolve and do nothing.

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