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Scythecat Cub

~$27.31 TCGplayer

Green. Creature — Cat

one generic manaone green mana

0024 · J25 · R · ENWhat the codes mean

Scythecat Cub

Foundations Jumpstart #24 · Illustrated by Gabor Szikszai

What is Scythecat Cub worth?

Cheapest copy

~$27.31

Non-foil · Foundations Jumpstart #24

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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Trample

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control. If this is the second time this ability has resolved this turn, double the number of +1/+1 counters on that creature instead.

2/2

All 4 printings of Scythecat Cub

PrintingRarityNon-foilCardmarket (EUR)My collection
The Zeta Set #85
The Zeta Set
slz #85· 2026Full Artmythic
mythic——
The Zeta Set #206
The Zeta Set
slz #206· 2026Full Artmythic
mythic——
The Zeta Set #327
The Zeta Set
slz #327· 2026Full Artmythic
mythic——

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2024
Printings
4
Mana value
2
EDHREC rank
#2,826 on EDHREC (Commander popularity)
Keywords
Trample, Double, Landfall
Artists
MSCHF, Gabor Szikszai

What the codes mean

The small print at the bottom of the Foundations Jumpstart card (#24).

0024 · J25 · R · EN

  • 0024Collector number: this card's place in the set list.
  • J25Set code for Foundations Jumpstart
  • RRare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Card breakdown

The parts of Scythecat Cub, read from the Foundations Jumpstart printing. Tap a label to highlight its line. How to read any Magic card.

  • Top: name and cost
  • Art and type line
  • Text box
  • Bottom: stats and the info line
Scythecat Cub from Foundations Jumpstart, with each part labelled

The info line, magnified

Swipe to see the whole line.

Top: name and cost

Art and type line

Text box

Bottom: stats and the info line

Keywords

TrampleCR 702.19
Combat damage beyond what kills its blockers can go to the player or permanent it is attacking.
DoubleCR 701.10
Defined in the Comprehensive Rules at the rule above.

Rule numbers from the Magic Comprehensive Rules, version of September 25, 2026.

Rulings (4)

  1. 2024-11-08

    A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

  2. 2024-11-08

    Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

  3. 2024-11-08

    To double the number of +1/+1 counters on a creature, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly.

  4. 2024-11-08

    A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

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