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Scale Up

~$0.38 low · ~$2.31 high

Green. Sorcery

one green mana

Scale Up

Modern Horizons #179 · Illustrated by Suzanne Helmigh

What is Scale Up worth?

Cheapest copy

~$0.38

Non-foil · The List #MH1-179

Buy on TCGplayer

Highest TCGplayer price

~$2.31

Retro Frame etched foil · Modern Horizons 1 Timeshifts #23

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5 prices from $0.38 to $2.31. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4.

Overload four generic manaone green manaone green mana (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

All 3 printings of Scale Up

PrintingRarityNon-foilFoilEtched foilCardmarket (EUR)My collection
The List #MH1-179
The List
plst #MH1-179· 2024uncommon
uncommon$0.38No foil printingNo etched foil printing—
Modern Horizons 1 Timeshifts #23
Modern Horizons 1 Timeshifts
h1r #23· 2021Retro Frameuncommon· Cardmarket €1.82 foil
uncommonNo non-foil printing$1.44$2.31€1.82 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Scale Up

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Card details

First printed
2019
Printings
3
Mana value
1
EDHREC rank
#7,128 on EDHREC (Commander popularity)
Keywords
Overload
Artist
Suzanne Helmigh

Rulings (7)

  1. 2019-06-14

    Scale Up overwrites all previous effects that set the affected creatures' color, creature types, power, and/or toughness to specific values. Other effects that set these characteristics to specific values that start to apply after Scale Up resolves will overwrite that part of the effect.

  2. 2019-06-14

    The affected creatures don't lose any abilities when they become Wurms.

  3. 2019-06-14

    Effects that modify the affected creatures' power or toughness (such as the effects of Force of Virtue or Giant Growth) will apply no matter when they started to take effect. The same is true for counters that change the creatures' power or toughness (such as +1/+1 counters).

  4. 2024-01-12

    To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

  5. 2024-01-12

    If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.

  6. 2024-01-12

    If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.

  7. 2024-01-12

    Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.

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