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Sarkhan the Mad

~$0.94 low · ~$7.41 high

Multicolor. Legendary Planeswalker — Sarkhan

three generic manaone black manaone red mana

No. 214What the codes mean

Sarkhan the Mad

Rise of the Eldrazi #214 · Illustrated by Chippy

What is Sarkhan the Mad worth?

Cheapest copy

~$0.94

Foil · The List #ROE-214

Buy on TCGplayer

Highest TCGplayer price

~$7.41

Foil · Rise of the Eldrazi #214

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3 prices from $0.94 to $7.41. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

0: Reveal the top card of your library and put it into your hand. Sarkhan deals damage to himself equal to that card's mana value.

−2: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying.

−4: Each Dragon creature you control deals damage equal to its power to target player or planeswalker.

Loyalty 7

All 2 printings of Sarkhan the Mad

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
The List #ROE-214
The List
plst #ROE-214· 2020mythic· Cardmarket €0.63 foil
mythicNo non-foil printing$0.94€0.63 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2010
Printings
2
Mana value
5
EDHREC rank
#18,941 on EDHREC (Commander popularity)
Artist
Chippy

What the codes mean

The small print at the bottom of the Rise of the Eldrazi card (#214).

214

  • 214Collector number: this card's place in the set list. Main-set cards print it over the set's card count.

Cards from 1998 to mid-2014 print the collector number over the set's card count (like 90/383) next to the copyright line. They have no rarity letter, set code or language code: the set symbol and its colour show the set and rarity.

How to read a Magic card: every part and code, on real cards.

Rulings (7)

  1. 2010-06-15

    The first ability causes Sarkhan to deal damage directly to himself, resulting in that many loyalty counters being removed from him. The damage would never have been dealt to you, so prevention effects that would prevent damage from being dealt to you won't affect it.

  2. 2010-06-15

    If the targeted creature is an illegal target by the time the second ability resolves, the ability doesn't resolve. The player won't get a Dragon token.

  3. 2010-06-15

    If you target an opponent with the third ability, you choose separately for each Dragon creature you control whether or not to redirect the damage dealt by that Dragon to a planeswalker that player controls.

  4. 2010-06-15

    You choose a single target as you activate the third ability. All your Dragons deal damage to that player.

  5. 2010-06-15

    If the targeted creature is a legal target by the time the second ability resolves but its controller can't sacrifice it (due to Tajuru Preserver, perhaps), the ability continues to resolve. That player gets a Dragon token.

  6. 2010-06-15

    Unlike previous planeswalkers, Sarkhan the Mad has no way to raise his loyalty.

  7. 2010-06-15

    Once the first ability starts to resolve and you reveal the top card of your library (and see how much damage Sarkhan the Mad deals to himself), it's too late to respond.

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