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Saheeli, Radiant Creator

~$0.27 low · ~$0.32 high

Multicolor. Legendary Creature — Human Artificer

one generic manaone green manaone blue manaone red mana

Saheeli, Radiant Creator

Aetherdrift Commander #3 · Illustrated by Ernanda Souza

What is Saheeli, Radiant Creator worth?

Cheapest copy

~$0.27

Borderless foil · Aetherdrift Commander #3

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Highest TCGplayer price

~$0.32

Borderless non-foil · Aetherdrift Commander #3

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2 prices from $0.27 to $0.32. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Whenever you cast an Artificer or artifact spell, you get an energy counter (an energy counter).

At the beginning of combat on your turn, you may pay an energy counteran energy counteran energy counter. When you do, create a token that's a copy of target permanent you control, except it's a 5/5 artifact creature in addition to its other types and has haste. Sacrifice it at the beginning of the next end step.

4/4

The only printing of Saheeli, Radiant Creator

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Saheeli, Radiant Creator

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Card details

First printed
2025
Printings
1
Mana value
4
EDHREC rank
#9,876 on EDHREC (Commander popularity)
Artist
Ernanda Souza

Rulings (12)

  1. 2025-02-07

    Any abilities of the copied permanent that trigger when that permanent enters will trigger. Any “as [this permanent] enters” or “[this permanent] enters with” abilities of the chosen permanent will also work.

  2. 2025-02-07

    Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.

  3. 2025-02-07

    Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.

  4. 2025-02-07

    Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.

  5. 2025-02-07

    If an effect says you get one or more an energy counter, you get that many energy counters. To pay one or more an energy counter, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

  6. 2025-02-07

    Some spells and abilities which give you an energy counter or say you “may pay” some amount of an energy counter require one or more targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. None of its effects will happen, you won’t get any an energy counter from it, and you won’t get the chance to pay any an energy counter for its effects even if you want to.

  7. 2025-02-07

    an energy counter is the energy symbol. It represents one energy counter.

  8. 2025-02-07

    The token you create copies the original characteristics of the permanent as printed on the card or, for a token, as stated by the effect that created that token (unless it’s copying something else; see below). It doesn’t copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras or Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.

  9. 2025-02-07

    Some spells and abilities say that you “may pay” a certain amount of an energy counter. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of an energy counter as the ability resolves.

  10. 2025-02-07

    If the copied permanent has X generic mana in its mana cost, X is 0.

  11. 2025-02-07

    If the copied permanent is copying something else, then the token enters the battlefield as whatever that permanent copied.

  12. 2025-02-07

    Some spells and abilities say that you “may pay” a certain amount of an energy counter, then describes an effect that happens “if you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is instead followed by the phrase “when you do” followed by an effect, then after you choose to pay an energy counter, a new triggered ability called a reflexive trigger is put on the stack, and you choose targets for the reflexive trigger (if the effect asks for targets). Players may respond as normal to this new triggered ability. Once that reflexive trigger resolves, the effect will finally occur.

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