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Sage of Fables

~$0.29 low · ~$9.73 high

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Blue. Creature — Merfolk Wizard

two generic manaone blue mana

0169 · LCC · U · ENWhat the codes mean

Sage of Fables

The Lost Caverns of Ixalan Commander #169 · Illustrated by Julia Metzger

What is Sage of Fables worth?

Cheapest copy

~$0.29

Non-foil · The Lost Caverns of Ixalan Commander #169

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Highest TCGplayer price

~$9.73

Foil · Morningtide #47

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3 prices from $0.29 to $9.73. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Each other Wizard creature you control enters with an additional +1/+1 counter on it.

two generic mana, Remove a +1/+1 counter from a creature you control: Draw a card.

2/2

"There is no secret that cannot be sold."

All 2 printings of Sage of Fables

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Morningtide #47
Morningtide
mor #47· 2008uncommon· Cardmarket €0.30 · €4.38 foil
uncommon$0.47$9.73€0.30€4.38 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2008
Printings
2
Mana value
3
EDHREC rank
#8,258 on EDHREC (Commander popularity)
Artists
Julia Metzger, Shelly Wan

What the codes mean

The small print at the bottom of the The Lost Caverns of Ixalan Commander card (#169).

0169 · LCC · U · EN

  • 0169Collector number: this card's place in the set list.
  • LCCSet code for The Lost Caverns of Ixalan Commander
  • UUncommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (4)

  1. April 1, 2008

    The effects from more than one Sage of Fables are cumulative. That is, if you have two Sage of Fables on the battlefield, Wizard creatures you control enter with two additional +1/+1 counters on them.

  2. April 1, 2008

    If Sage of Fables enters at the same time as another Wizard (due to Living End, for example), that creature doesn't get a +1/+1 counter.

  3. April 1, 2008

    The creature gets the counter if it would enter under your control. It doesn't matter who owns the creature or what zone it enters from (such as your opponent's graveyard, for example).

  4. April 1, 2008

    If a Wizard would normally enter with a certain number of +1/+1 counters on it, it enters with that many +1/+1 counters plus one on it instead. If a Wizard would normally enter with no +1/+1 counters on it, it enters with one +1/+1 counter on it instead.

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