Runic Armasaur
~$2.50 low · ~$14.50 high
Green. Creature — Dinosaur

The Lost Caverns of Ixalan Commander #256 · Illustrated by Randy Vargas
What is Runic Armasaur worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.
2/5
The Sun Empire's most sacred sites are protected by more than prayers.
Format legality
All 4 printings of Runic Armasaur
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
The Lost Caverns of Ixalan Commander lcc #256· 2023rare· Cardmarket €2.21 | rare | $2.50 | No foil printing | €2.21 | |
Core Set 2019 m19 #200· 2018rare· Cardmarket €1.47 · €4.96 foil | rare | $2.63 | $6.03 | €1.47€4.96 foil | |
Core Set 2019 Promos pm19 #200p· 2018Promorare· Cardmarket €2.84 · €7.49 foil | rare | $7.69 | $14.50 | €2.84€7.49 foil | |
Core Set 2019 Promos pm19 #200s· 2018Promorare· Cardmarket €4.70 foil | rare | No non-foil printing | $12.08 | €4.70 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Runic Armasaur
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Card details
- First printed
- 2018
- Printings
- 4
- Mana value
- 3
- EDHREC rank
- #2,475 on EDHREC (Commander popularity)
- Artist
- Randy Vargas
What the codes mean
The small print at the bottom of the The Lost Caverns of Ixalan Commander card (#256).
0256 · LCC · R · EN
- 0256Collector number: this card's place in the set list.
- LCCSet code for The Lost Caverns of Ixalan Commander
- RRare
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Card breakdown
The parts of Runic Armasaur, read from the The Lost Caverns of Ixalan Commander printing. Tap a label to highlight its line. How to read any Magic card.

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Also on this card
- Flavor text
- Italic story text below the rules. It has no effect on the game, and it can differ between printings.
Rulings (4)
2018-07-13
Runic Armasaur's ability doesn't trigger when an opponent activates an ability of a card in hand (such as a cycling ability from the Amonkhet block) or a card in a graveyard (such as that of Bone Dragon), even if that causes a card to be put onto the battlefield.
2018-07-13
Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have colons in their reminder text. An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate.
2018-07-13
Runic Armasaur's ability resolves before the ability that caused it to trigger. Players can cast spells and activate abilities after the triggered ability resolves but before the activated ability that caused it to trigger does.
2018-07-13
Runic Armasaur's ability doesn't trigger when an opponent activates an ability of a noncreature, nonland permanent that causes it to become a creature (such as a crew ability of a Vehicle).
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